]> Dogcows Code - chaz/openbox/blob - openbox/keyboard.c
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[chaz/openbox] / openbox / keyboard.c
1 /* -*- indent-tabs-mode: t; tab-width: 4; c-basic-offset: 4; -*-
2
3 keyboard.c for the Openbox window manager
4 Copyright (c) 2003 Ben Jansens
5
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
10
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 See the COPYING file for a copy of the GNU General Public License.
17 */
18
19 #include "mainloop.h"
20 #include "focus.h"
21 #include "screen.h"
22 #include "frame.h"
23 #include "openbox.h"
24 #include "event.h"
25 #include "grab.h"
26 #include "client.h"
27 #include "action.h"
28 #include "prop.h"
29 #include "config.h"
30 #include "keytree.h"
31 #include "keyboard.h"
32 #include "translate.h"
33 #include "moveresize.h"
34
35 #include <glib.h>
36
37 KeyBindingTree *keyboard_firstnode;
38
39 typedef struct {
40 guint state;
41 ObClient *client;
42 ObAction *action;
43 ObFrameContext context;
44 } ObInteractiveState;
45
46 static GSList *interactive_states;
47
48 static KeyBindingTree *curpos;
49
50 static void grab_for_window(Window win, gboolean grab)
51 {
52 KeyBindingTree *p;
53
54 ungrab_all_keys(win);
55
56 if (grab) {
57 p = curpos ? curpos->first_child : keyboard_firstnode;
58 while (p) {
59 grab_key(p->key, p->state, win, GrabModeAsync);
60 p = p->next_sibling;
61 }
62 if (curpos)
63 grab_key(config_keyboard_reset_keycode,
64 config_keyboard_reset_state,
65 win, GrabModeAsync);
66 }
67 }
68
69 void keyboard_grab_for_client(ObClient *c, gboolean grab)
70 {
71 grab_for_window(c->window, grab);
72 }
73
74 static void grab_keys(gboolean grab)
75 {
76 GList *it;
77
78 grab_for_window(screen_support_win, grab);
79 for (it = client_list; it; it = g_list_next(it))
80 grab_for_window(((ObClient*)it->data)->window, grab);
81 }
82
83 static gboolean chain_timeout(gpointer data)
84 {
85 keyboard_reset_chains();
86
87 return FALSE; /* don't repeat */
88 }
89
90 void keyboard_reset_chains()
91 {
92 ob_main_loop_timeout_remove(ob_main_loop, chain_timeout);
93
94 if (curpos) {
95 grab_keys(FALSE);
96 curpos = NULL;
97 grab_keys(TRUE);
98 }
99 }
100
101 gboolean keyboard_bind(GList *keylist, ObAction *action)
102 {
103 KeyBindingTree *tree, *t;
104 gboolean conflict;
105 gboolean mods = TRUE;
106
107 g_assert(keylist != NULL);
108 g_assert(action != NULL);
109
110 if (!(tree = tree_build(keylist)))
111 return FALSE;
112
113 if ((t = tree_find(tree, &conflict)) != NULL) {
114 /* already bound to something, use the existing tree */
115 tree_destroy(tree);
116 tree = NULL;
117 } else
118 t = tree;
119
120 if (conflict) {
121 g_warning("conflict with binding");
122 tree_destroy(tree);
123 return FALSE;
124 }
125
126 /* find if every key in this chain has modifiers, and also find the
127 bottom node of the tree */
128 while (t->first_child) {
129 if (!t->state)
130 mods = FALSE;
131 t = t->first_child;
132 }
133
134 /* when there are no modifiers in the binding, then the action cannot
135 be interactive */
136 if (!mods && action->data.any.interactive) {
137 action->data.any.interactive = FALSE;
138 action->data.inter.final = TRUE;
139 }
140
141 /* set the action */
142 t->actions = g_slist_append(t->actions, action);
143 /* assimilate this built tree into the main tree. assimilation
144 destroys/uses the tree */
145 if (tree) tree_assimilate(tree);
146
147 return TRUE;
148 }
149
150 void keyboard_interactive_grab(guint state, ObClient *client,
151 ObAction *action)
152 {
153 ObInteractiveState *s;
154
155 g_assert(action->data.any.interactive);
156
157 if (moveresize_in_progress)
158 moveresize_end(FALSE);
159
160 if (!interactive_states) {
161 if (!grab_keyboard(TRUE))
162 return;
163 if (!grab_pointer(TRUE, OB_CURSOR_NONE)) {
164 grab_keyboard(FALSE);
165 return;
166 }
167 }
168
169 s = g_new(ObInteractiveState, 1);
170
171 s->state = state;
172 s->client = client;
173 s->action = action;
174
175 interactive_states = g_slist_append(interactive_states, s);
176 }
177
178 void keyboard_interactive_end(ObInteractiveState *s,
179 guint state, gboolean cancel)
180 {
181 action_run_interactive(s->action, s->client, state, cancel, TRUE);
182
183 g_free(s);
184
185 interactive_states = g_slist_remove(interactive_states, s);
186
187 if (!interactive_states) {
188 grab_keyboard(FALSE);
189 grab_pointer(FALSE, OB_CURSOR_NONE);
190 keyboard_reset_chains();
191 }
192 }
193
194 void keyboard_interactive_end_client(gpointer data)
195 {
196 GSList *it, *next;
197 ObClient *c = data;
198
199 for (it = interactive_states; it; it = next) {
200 ObInteractiveState *s = it->data;
201
202 next = g_slist_next(it);
203
204 if (s->client == c)
205 keyboard_interactive_end(s, 0, FALSE);
206 }
207 }
208
209 gboolean keyboard_process_interactive_grab(const XEvent *e, ObClient **client)
210 {
211 GSList *it, *next;
212 gboolean handled = FALSE;
213 gboolean done = FALSE;
214 gboolean cancel = FALSE;
215
216 for (it = interactive_states; it; it = next) {
217 ObInteractiveState *s = it->data;
218
219 next = g_slist_next(it);
220
221 if ((e->type == KeyRelease &&
222 !(s->state & e->xkey.state)))
223 done = TRUE;
224 else if (e->type == KeyPress) {
225 if (e->xkey.keycode == ob_keycode(OB_KEY_RETURN))
226 done = TRUE;
227 else if (e->xkey.keycode == ob_keycode(OB_KEY_ESCAPE))
228 cancel = done = TRUE;
229 }
230 if (done) {
231 keyboard_interactive_end(s, e->xkey.state, cancel);
232
233 handled = TRUE;
234 } else
235 *client = s->client;
236 }
237
238 return handled;
239 }
240
241 void keyboard_event(ObClient *client, const XEvent *e)
242 {
243 KeyBindingTree *p;
244
245 g_assert(e->type == KeyPress);
246
247 if (e->xkey.keycode == config_keyboard_reset_keycode &&
248 e->xkey.state == config_keyboard_reset_state)
249 {
250 keyboard_reset_chains();
251 return;
252 }
253
254 if (curpos == NULL)
255 p = keyboard_firstnode;
256 else
257 p = curpos->first_child;
258 while (p) {
259 if (p->key == e->xkey.keycode &&
260 p->state == e->xkey.state)
261 {
262 if (p->first_child != NULL) { /* part of a chain */
263 ob_main_loop_timeout_remove(ob_main_loop, chain_timeout);
264 /* 5 second timeout for chains */
265 ob_main_loop_timeout_add(ob_main_loop, 5 * G_USEC_PER_SEC,
266 chain_timeout, NULL, NULL);
267 grab_keys(FALSE);
268 curpos = p;
269 grab_keys(TRUE);
270 } else {
271 GSList *it;
272
273 for (it = p->actions; it; it = it->next)
274 action_run_key(it->data, client, e->xkey.state,
275 e->xkey.x_root, e->xkey.y_root);
276
277 keyboard_reset_chains();
278 }
279 break;
280 }
281 p = p->next_sibling;
282 }
283 }
284
285 void keyboard_startup(gboolean reconfig)
286 {
287 grab_keys(TRUE);
288
289 if (!reconfig)
290 client_add_destructor(keyboard_interactive_end_client);
291 }
292
293 void keyboard_shutdown(gboolean reconfig)
294 {
295 GSList *it;
296
297 if (!reconfig)
298 client_remove_destructor(keyboard_interactive_end_client);
299
300 tree_destroy(keyboard_firstnode);
301 keyboard_firstnode = NULL;
302
303 for (it = interactive_states; it; it = g_slist_next(it))
304 g_free(it->data);
305 g_slist_free(interactive_states);
306 interactive_states = NULL;
307
308 ob_main_loop_timeout_remove(ob_main_loop, chain_timeout);
309 grab_keys(FALSE);
310 curpos = NULL;
311 }
312
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