]> Dogcows Code - chaz/openbox/blob - openbox/keyboard.c
little bit of an actions overhaul, added action_run* so that duplicated code can...
[chaz/openbox] / openbox / keyboard.c
1 #include "mainloop.h"
2 #include "focus.h"
3 #include "screen.h"
4 #include "frame.h"
5 #include "openbox.h"
6 #include "event.h"
7 #include "grab.h"
8 #include "client.h"
9 #include "action.h"
10 #include "prop.h"
11 #include "config.h"
12 #include "keytree.h"
13 #include "keyboard.h"
14 #include "translate.h"
15
16 #include <glib.h>
17
18 KeyBindingTree *keyboard_firstnode;
19
20 typedef struct {
21 guint state;
22 ObClient *client;
23 ObAction *action;
24 ObFrameContext context;
25 } ObInteractiveState;
26
27 static GSList *interactive_states;
28
29 static KeyBindingTree *curpos;
30
31 static void grab_for_window(Window win, gboolean grab)
32 {
33 KeyBindingTree *p;
34
35 ungrab_all_keys(win);
36
37 if (grab) {
38 p = curpos ? curpos->first_child : keyboard_firstnode;
39 while (p) {
40 grab_key(p->key, p->state, win, GrabModeAsync);
41 p = p->next_sibling;
42 }
43 if (curpos)
44 grab_key(config_keyboard_reset_keycode,
45 config_keyboard_reset_state,
46 win, GrabModeAsync);
47 }
48 }
49
50 void keyboard_grab_for_client(ObClient *c, gboolean grab)
51 {
52 grab_for_window(c->window, grab);
53 }
54
55 static void grab_keys(gboolean grab)
56 {
57 GList *it;
58
59 grab_for_window(screen_support_win, grab);
60 for (it = client_list; it; it = g_list_next(it))
61 grab_for_window(((ObClient*)it->data)->window, grab);
62 }
63
64 static gboolean chain_timeout(gpointer data)
65 {
66 keyboard_reset_chains();
67
68 return FALSE; /* don't repeat */
69 }
70
71 void keyboard_reset_chains()
72 {
73 ob_main_loop_timeout_remove(ob_main_loop, chain_timeout);
74
75 if (curpos) {
76 grab_keys(FALSE);
77 curpos = NULL;
78 grab_keys(TRUE);
79 }
80 }
81
82 gboolean keyboard_bind(GList *keylist, ObAction *action)
83 {
84 KeyBindingTree *tree, *t;
85 gboolean conflict;
86 gboolean mods = TRUE;
87
88 g_assert(keylist != NULL);
89 g_assert(action != NULL);
90
91 if (!(tree = tree_build(keylist)))
92 return FALSE;
93
94 if ((t = tree_find(tree, &conflict)) != NULL) {
95 /* already bound to something, use the existing tree */
96 tree_destroy(tree);
97 tree = NULL;
98 } else
99 t = tree;
100
101 if (conflict) {
102 g_warning("conflict with binding");
103 tree_destroy(tree);
104 return FALSE;
105 }
106
107 /* find if every key in this chain has modifiers, and also find the
108 bottom node of the tree */
109 while (t->first_child) {
110 if (!t->state)
111 mods = FALSE;
112 t = t->first_child;
113 }
114
115 /* when there are no modifiers in the binding, then the action cannot
116 be interactive */
117 if (!mods && action->data.any.interactive) {
118 action->data.any.interactive = FALSE;
119 action->data.inter.final = TRUE;
120 }
121
122 /* set the action */
123 t->actions = g_slist_append(t->actions, action);
124 /* assimilate this built tree into the main tree. assimilation
125 destroys/uses the tree */
126 if (tree) tree_assimilate(tree);
127
128 return TRUE;
129 }
130
131 void keyboard_interactive_grab(guint state, ObClient *client,
132 ObFrameContext context, ObAction *action)
133 {
134 ObInteractiveState *s;
135
136 g_assert(action->data.any.interactive);
137
138 if (!interactive_states) {
139 if (!grab_keyboard(TRUE))
140 return;
141 if (!grab_pointer(TRUE, OB_CURSOR_NONE)) {
142 grab_keyboard(FALSE);
143 return;
144 }
145 }
146
147 s = g_new(ObInteractiveState, 1);
148
149 s->state = state;
150 s->client = client;
151 s->action = action;
152 s->context = context;
153
154 interactive_states = g_slist_append(interactive_states, s);
155 }
156
157 gboolean keyboard_process_interactive_grab(const XEvent *e,
158 ObClient **client,
159 ObFrameContext *context)
160 {
161 GSList *it, *next;
162 gboolean handled = FALSE;
163 gboolean done = FALSE;
164 gboolean cancel = FALSE;
165
166 for (it = interactive_states; it; it = next) {
167 ObInteractiveState *s = it->data;
168
169 next = g_slist_next(it);
170
171 *client = s->client;
172 *context = s->context;
173
174 if ((e->type == KeyRelease &&
175 !(s->state & e->xkey.state)))
176 done = TRUE;
177 else if (e->type == KeyPress) {
178 if (e->xkey.keycode == ob_keycode(OB_KEY_RETURN))
179 done = TRUE;
180 else if (e->xkey.keycode == ob_keycode(OB_KEY_ESCAPE))
181 cancel = done = TRUE;
182 }
183 if (done) {
184 action_run_interactive(s->action, s->client,
185 e->xkey.state, cancel, TRUE);
186
187 g_free(s);
188
189 interactive_states = g_slist_delete_link(interactive_states, it);
190 if (!interactive_states) {
191 grab_keyboard(FALSE);
192 grab_pointer(FALSE, OB_CURSOR_NONE);
193 keyboard_reset_chains();
194 }
195
196 handled = TRUE;
197 }
198 }
199
200 return handled;
201 }
202
203 void keyboard_event(ObClient *client, const XEvent *e)
204 {
205 KeyBindingTree *p;
206
207 g_assert(e->type == KeyPress);
208
209 if (e->xkey.keycode == config_keyboard_reset_keycode &&
210 e->xkey.state == config_keyboard_reset_state)
211 {
212 keyboard_reset_chains();
213 return;
214 }
215
216 if (curpos == NULL)
217 p = keyboard_firstnode;
218 else
219 p = curpos->first_child;
220 while (p) {
221 if (p->key == e->xkey.keycode &&
222 p->state == e->xkey.state)
223 {
224 if (p->first_child != NULL) { /* part of a chain */
225 ob_main_loop_timeout_remove(ob_main_loop, chain_timeout);
226 /* 5 second timeout for chains */
227 ob_main_loop_timeout_add(ob_main_loop, 5 * G_USEC_PER_SEC,
228 chain_timeout, NULL, NULL);
229 grab_keys(FALSE);
230 curpos = p;
231 grab_keys(TRUE);
232 } else {
233 GSList *it;
234
235 for (it = p->actions; it; it = it->next)
236 action_run_key(it->data, client, e->xkey.state,
237 e->xkey.x_root, e->xkey.y_root);
238
239 keyboard_reset_chains();
240 }
241 break;
242 }
243 p = p->next_sibling;
244 }
245 }
246
247 void keyboard_startup(gboolean reconfig)
248 {
249 grab_keys(TRUE);
250 }
251
252 void keyboard_shutdown(gboolean reconfig)
253 {
254 GSList *it;
255
256 tree_destroy(keyboard_firstnode);
257 keyboard_firstnode = NULL;
258
259 for (it = interactive_states; it; it = g_slist_next(it))
260 g_free(it->data);
261 g_slist_free(interactive_states);
262 interactive_states = NULL;
263
264 ob_main_loop_timeout_remove(ob_main_loop, chain_timeout);
265 grab_keys(FALSE);
266 curpos = NULL;
267 }
268
This page took 0.043128 seconds and 4 git commands to generate.