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[chaz/openbox] / openbox / keyboard.c
1 /* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
2
3 keyboard.c for the Openbox window manager
4 Copyright (c) 2006 Mikael Magnusson
5 Copyright (c) 2003 Ben Jansens
6
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
11
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 See the COPYING file for a copy of the GNU General Public License.
18 */
19
20 #include "mainloop.h"
21 #include "focus.h"
22 #include "screen.h"
23 #include "frame.h"
24 #include "openbox.h"
25 #include "event.h"
26 #include "grab.h"
27 #include "client.h"
28 #include "action.h"
29 #include "prop.h"
30 #include "config.h"
31 #include "keytree.h"
32 #include "keyboard.h"
33 #include "translate.h"
34 #include "moveresize.h"
35
36 #include <glib.h>
37
38 KeyBindingTree *keyboard_firstnode;
39
40 typedef struct {
41 guint state;
42 ObClient *client;
43 GSList *actions;
44 ObFrameContext context;
45 } ObInteractiveState;
46
47 static GSList *interactive_states;
48
49 static KeyBindingTree *curpos;
50
51 static void grab_for_window(Window win, gboolean grab)
52 {
53 KeyBindingTree *p;
54
55 ungrab_all_keys(win);
56
57 if (grab) {
58 p = curpos ? curpos->first_child : keyboard_firstnode;
59 while (p) {
60 grab_key(p->key, p->state, win, GrabModeAsync);
61 p = p->next_sibling;
62 }
63 if (curpos)
64 grab_key(config_keyboard_reset_keycode,
65 config_keyboard_reset_state,
66 win, GrabModeAsync);
67 }
68 }
69
70 void keyboard_grab_for_client(ObClient *c, gboolean grab)
71 {
72 grab_for_window(c->window, grab);
73 }
74
75 static void grab_keys(gboolean grab)
76 {
77 GList *it;
78
79 grab_for_window(screen_support_win, grab);
80 for (it = client_list; it; it = g_list_next(it))
81 grab_for_window(((ObClient*)it->data)->window, grab);
82 }
83
84 static gboolean chain_timeout(gpointer data)
85 {
86 keyboard_reset_chains();
87
88 return FALSE; /* don't repeat */
89 }
90
91 void keyboard_reset_chains()
92 {
93 ob_main_loop_timeout_remove(ob_main_loop, chain_timeout);
94
95 if (curpos) {
96 grab_keys(FALSE);
97 curpos = NULL;
98 grab_keys(TRUE);
99 }
100 }
101
102 void keyboard_unbind_all()
103 {
104 tree_destroy(keyboard_firstnode);
105 keyboard_firstnode = NULL;
106 grab_keys(FALSE);
107 curpos = NULL;
108 }
109
110 gboolean keyboard_bind(GList *keylist, ObAction *action)
111 {
112 KeyBindingTree *tree, *t;
113 gboolean conflict;
114 gboolean mods = TRUE;
115
116 g_assert(keylist != NULL);
117 g_assert(action != NULL);
118
119 if (!(tree = tree_build(keylist)))
120 return FALSE;
121
122 if ((t = tree_find(tree, &conflict)) != NULL) {
123 /* already bound to something, use the existing tree */
124 tree_destroy(tree);
125 tree = NULL;
126 } else
127 t = tree;
128
129 if (conflict) {
130 g_warning("conflict with binding");
131 tree_destroy(tree);
132 return FALSE;
133 }
134
135 /* find if every key in this chain has modifiers, and also find the
136 bottom node of the tree */
137 while (t->first_child) {
138 if (!t->state)
139 mods = FALSE;
140 t = t->first_child;
141 }
142
143 /* when there are no modifiers in the binding, then the action cannot
144 be interactive */
145 if (!mods && action->data.any.interactive) {
146 action->data.any.interactive = FALSE;
147 action->data.inter.final = TRUE;
148 }
149
150 /* set the action */
151 t->actions = g_slist_append(t->actions, action);
152 /* assimilate this built tree into the main tree. assimilation
153 destroys/uses the tree */
154 if (tree) tree_assimilate(tree);
155
156 return TRUE;
157 }
158
159 gboolean keyboard_interactive_grab(guint state, ObClient *client,
160 ObAction *action)
161 {
162 ObInteractiveState *s;
163
164 g_assert(action->data.any.interactive);
165
166 if (!interactive_states) {
167 if (!grab_keyboard(TRUE))
168 return FALSE;
169 }
170
171 s = g_new(ObInteractiveState, 1);
172
173 s->state = state;
174 s->client = client;
175 s->actions = g_slist_append(NULL, action);
176
177 interactive_states = g_slist_append(interactive_states, s);
178
179 return TRUE;
180 }
181
182 void keyboard_interactive_end(ObInteractiveState *s,
183 guint state, gboolean cancel, Time time)
184 {
185 action_run_interactive(s->actions, s->client, state, time, cancel, TRUE);
186
187 g_slist_free(s->actions);
188 g_free(s);
189
190 interactive_states = g_slist_remove(interactive_states, s);
191
192 if (!interactive_states) {
193 grab_keyboard(FALSE);
194 keyboard_reset_chains();
195 }
196 }
197
198 void keyboard_interactive_end_client(ObClient *client, gpointer data)
199 {
200 GSList *it, *next;
201
202 for (it = interactive_states; it; it = next) {
203 ObInteractiveState *s = it->data;
204
205 next = g_slist_next(it);
206
207 if (s->client == client)
208 s->client = NULL;
209 }
210 }
211
212 gboolean keyboard_process_interactive_grab(const XEvent *e, ObClient **client)
213 {
214 GSList *it, *next;
215 gboolean handled = FALSE;
216 gboolean done = FALSE;
217 gboolean cancel = FALSE;
218
219 for (it = interactive_states; it; it = next) {
220 ObInteractiveState *s = it->data;
221
222 next = g_slist_next(it);
223
224 if ((e->type == KeyRelease &&
225 !(s->state & e->xkey.state)))
226 done = TRUE;
227 else if (e->type == KeyPress) {
228 /*if (e->xkey.keycode == ob_keycode(OB_KEY_RETURN))
229 done = TRUE;
230 else */if (e->xkey.keycode == ob_keycode(OB_KEY_ESCAPE))
231 cancel = done = TRUE;
232 }
233 if (done) {
234 keyboard_interactive_end(s, e->xkey.state, cancel, e->xkey.time);
235
236 handled = TRUE;
237 } else
238 *client = s->client;
239 }
240
241 return handled;
242 }
243
244 void keyboard_event(ObClient *client, const XEvent *e)
245 {
246 KeyBindingTree *p;
247
248 g_assert(e->type == KeyPress);
249
250 if (e->xkey.keycode == config_keyboard_reset_keycode &&
251 e->xkey.state == config_keyboard_reset_state)
252 {
253 keyboard_reset_chains();
254 return;
255 }
256
257 if (curpos == NULL)
258 p = keyboard_firstnode;
259 else
260 p = curpos->first_child;
261 while (p) {
262 if (p->key == e->xkey.keycode &&
263 p->state == e->xkey.state)
264 {
265 if (p->first_child != NULL) { /* part of a chain */
266 ob_main_loop_timeout_remove(ob_main_loop, chain_timeout);
267 /* 5 second timeout for chains */
268 ob_main_loop_timeout_add(ob_main_loop, 5 * G_USEC_PER_SEC,
269 chain_timeout, NULL,
270 g_direct_equal, NULL);
271 grab_keys(FALSE);
272 curpos = p;
273 grab_keys(TRUE);
274 } else {
275
276 keyboard_reset_chains();
277
278 action_run_key(p->actions, client, e->xkey.state,
279 e->xkey.x_root, e->xkey.y_root,
280 e->xkey.time);
281 }
282 break;
283 }
284 p = p->next_sibling;
285 }
286 }
287
288 gboolean keyboard_interactively_grabbed()
289 {
290 return !!interactive_states;
291 }
292
293 void keyboard_startup(gboolean reconfig)
294 {
295 grab_keys(TRUE);
296
297 if (!reconfig)
298 client_add_destructor(keyboard_interactive_end_client, NULL);
299 }
300
301 void keyboard_shutdown(gboolean reconfig)
302 {
303 GSList *it;
304
305 if (!reconfig)
306 client_remove_destructor(keyboard_interactive_end_client);
307
308 for (it = interactive_states; it; it = g_slist_next(it))
309 g_free(it->data);
310 g_slist_free(interactive_states);
311 interactive_states = NULL;
312
313 ob_main_loop_timeout_remove(ob_main_loop, chain_timeout);
314
315 keyboard_unbind_all();
316 }
317
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