]> Dogcows Code - chaz/carfire/commitdiff
changed player requirement to 4 players for final turn in
authorbrady <brady@92bb83a3-7c8f-8a45-bc97-515c4e399668>
Sat, 3 Apr 2010 02:34:30 +0000 (02:34 +0000)
committerbrady <brady@92bb83a3-7c8f-8a45-bc97-515c4e399668>
Sat, 3 Apr 2010 02:34:30 +0000 (02:34 +0000)
git-svn-id: https://bd85.net/svn/cs3505_group@50 92bb83a3-7c8f-8a45-bc97-515c4e399668

Project06/CS 3505 Project 06/CS 3505 Project 06/LobbyGUI.cs

index 08efb7c34df81445e0ac23e47d91f28ada4fdbc9..8fd3db8f626ed7801c5abceb4f32507dfee8a2bb 100644 (file)
@@ -365,7 +365,7 @@ namespace CS_3505_Project_06
                             }\r
 \r
                             //allows host to start the game when all players are ready, change count below to different number for testing with less then 4 players\r
-                            if (allReady && players.Count == 2 && localPlayer == players[0])\r
+                            if (allReady && players.Count == 4 && localPlayer == players[0])\r
                             {\r
                                 if (currentKeyboardState.IsKeyDown(Keys.B) && previousKeyboardState.IsKeyUp(Keys.B))\r
                                 {\r
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