players to join the same lobby, signal ready and when all are ready host
can start the game.
git-svn-id: https://bd85.net/svn/cs3505_group@26
92bb83a3-7c8f-8a45-bc97-
515c4e399668
+\r
+ //allows host to start the game when all players are ready, change count below to different number for testing with less then 4 players\r
if(allReady && players.Count == 2 && localPlayer == players[0])\r
{\r
if (currentKeyboardState.IsKeyDown(Keys.B) && previousKeyboardState.IsKeyUp(Keys.B))\r
if(allReady && players.Count == 2 && localPlayer == players[0])\r
{\r
if (currentKeyboardState.IsKeyDown(Keys.B) && previousKeyboardState.IsKeyUp(Keys.B))\r