SaberMonster loads from map file and walks around using the path finder, and a lot...
authorCharles <Charles@92bb83a3-7c8f-8a45-bc97-515c4e399668>
Wed, 21 Apr 2010 03:03:20 +0000 (03:03 +0000)
committerCharles <Charles@92bb83a3-7c8f-8a45-bc97-515c4e399668>
Wed, 21 Apr 2010 03:03:20 +0000 (03:03 +0000)
commitaf9deb873b24dadd0d509ce199fc6cac2b3efbc9
treeaad1d320301d9bd3e3d85ad04127d1c337e6b9f7
parent681f16a95c1c67bdd40ed16842a70f8e10ba31e1
SaberMonster loads from map file and walks around using the path finder, and a lot of refactoring.

git-svn-id: https://bd85.net/svn/cs3505_group@122 92bb83a3-7c8f-8a45-bc97-515c4e399668
12 files changed:
CarFire/CarFire/CarFire/CarFire.csproj
CarFire/CarFire/CarFire/Content/Maps/sandbox.cfmap
CarFire/CarFire/CarFire/Content/Maps/stable.cfmap
CarFire/CarFire/CarFire/Display.cs
CarFire/CarFire/CarFire/Game.cs
CarFire/CarFire/CarFire/Human.cs
CarFire/CarFire/CarFire/IEntity.cs [new file with mode: 0644]
CarFire/CarFire/CarFire/IPlayer.cs
CarFire/CarFire/CarFire/Map.cs
CarFire/CarFire/CarFire/MovementManager.cs
CarFire/CarFire/CarFire/PathFinder.cs
CarFire/CarFire/CarFire/SaberMonster.cs [new file with mode: 0644]
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