]> Dogcows Code - chaz/carfire/history - CarFire/CarFire/CarFire/Human.cs
SaberMonster loads from map file and walks around using the path finder, and a lot...
[chaz/carfire] / CarFire / CarFire / CarFire / Human.cs
2010-04-21  CharlesSaberMonster loads from map file and walks around using...
2010-04-20  KylePlayer can now stop and 'aim' by pressing left control.
2010-04-20  KyleModified Projectiles to work with MovementManager.
2010-04-19  Kylegit-svn-id: https://bd85.net/svn/cs3505_group@115 92bb8...
2010-04-19  Kylegit-svn-id: https://bd85.net/svn/cs3505_group@114 92bb8...
2010-04-19  CharlesSmooth movement between cells.
2010-04-19  Kylegit-svn-id: https://bd85.net/svn/cs3505_group@112 92bb8...
2010-04-19  KyleSmooth player movement... still has some issues.
2010-04-19  KyleImproved projectiles
2010-04-19  KylePlayers now spawn projectiles... still kind of buggy.
2010-04-19  KyleAdded a few member fariables and parameter to constructor
2010-04-15  bradyBasic Changes to Character, Small Changes to Display...
2010-04-15  bradyBegan basic interface for Character, Player and Monster...
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