]> Dogcows Code - chaz/carfire/blobdiff - Project06/CS 3505 Project 06/CS 3505 Project 06/LobbyGUI.cs
testing
[chaz/carfire] / Project06 / CS 3505 Project 06 / CS 3505 Project 06 / LobbyGUI.cs
index 15d0955946f737d1709355648ec4cc7ac0d35b56..6026a6161d212a66a88a77f68de109369bf394c3 100644 (file)
@@ -221,6 +221,13 @@ namespace CS_3505_Project_06
                                     break;\r
                                 }\r
                         }\r
+                        if(allReady && players.Count == 2 && localPlayer == players[0])\r
+                        {\r
+                            if (currentKeyboardState.IsKeyDown(Keys.B) && previousKeyboardState.IsKeyUp(Keys.B))\r
+                            {\r
+                                networkGame.StartGame();\r
+                            }\r
+                        }\r
                     }\r
                     else\r
                         currentState = lobbyState.Welcome;\r
@@ -288,7 +295,7 @@ namespace CS_3505_Project_06
 \r
                 case lobbyState.Connected:\r
                     DrawPlayerList(spriteBatch);\r
-                    \r
+                                        \r
                     if(allReady && players.Count == 2 && localPlayer == players[0])\r
                         spriteBatch.DrawString(menuFont, "Press B to begin game!", new Vector2(MaxX / 2, MaxY / 2), Color.White, 0f, zero, .7f, SpriteEffects.None, 0.5f);\r
                     else if(allReady)\r
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