]> Dogcows Code - chaz/carfire/blobdiff - CarFire/CarFire/CarFire/IPlayer.cs
SaberMonster loads from map file and walks around using the path finder, and a lot...
[chaz/carfire] / CarFire / CarFire / CarFire / IPlayer.cs
index b60ef1a23aa3d784dd3b7c4a7b45c102e976a353..f90fc151afc8d2f5557c21a15938a3e4089ec13a 100644 (file)
@@ -9,24 +9,15 @@ using Microsoft.Xna.Framework.Input;
 \r
 namespace CarFire\r
 {\r
-    public interface ICharacter\r
+    public interface ICharacter : IEntity\r
     {\r
-        void LoadContent(ContentManager contentManager);\r
-        void UnloadContent();\r
-        long Update(GameTime gameTime, NetworkManager networkGame);\r
-        long Draw(SpriteBatch spriteBatch);\r
         int Health { get; }\r
         void causeDamageTo(int amount);\r
-        int GridX { get; set; }\r
-        int GridY { get; set; }\r
-        float PixelX { get; }\r
-        float PixelY { get; }\r
-        bool IsMoving { get; }\r
     }\r
 \r
     public interface IPlayer : ICharacter\r
     {\r
-        void MovePlayer(List<Keys> keysPressed);\r
+        void MovePlayer(TimeSpan timeSpan, List<Keys> keysPressed);\r
         int Score { get; }\r
         void powerUp(int amount);\r
         void Spawn(Vector2 spawn);\r
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