]> Dogcows Code - chaz/carfire/blobdiff - CarFire/CarFire/CarFire/Content/Maps/sandbox.cfmap
SaberMonster loads from map file and walks around using the path finder, and a lot...
[chaz/carfire] / CarFire / CarFire / CarFire / Content / Maps / sandbox.cfmap
index 48338b32e783155fd5a8f4b170bfd03a1670304f..28050cf09acc976840ee7c27c75adac087b8a25a 100644 (file)
@@ -6,18 +6,19 @@
 [metadata]\r
        author = Chaz McGarvey\r
        levelname = Sandbox\r
-       type = campaign\r
+       type = Campaign\r
        dimensions = [80,21]\r
        tileset = FuturisticBuilding\r
        numplayers = <1,4>\r
 \r
 [A]\r
-       entity = SaberMonster\r
+       type = SaberMonster\r
+       speed = 10\r
        path = [1,1] [5,6] wait(5) [45,2]\r
-       loop = true\r
-[B]\r
-       condition = has(key)\r
-       event = wait(2) remove([2,6]) remove([2,7])\r
+       create = [5,7] [2,3]\r
+;[B]\r
+;      condition = has(key)\r
+;      event = wait(2) remove([2,6]) remove([2,7])\r
 \r
 ; Function ideas:\r
 ; has(entity)           Player has given entity in his inventory.\r
@@ -37,7 +38,7 @@
 | 3                |                                                           |\r
 |                  |                                                           |\r
 | 4                |                                                           |\r
-|                  |                                                           |\r
+|                A |                                                           |\r
 +-------------+----+                                                           |\r
 |             |                                                                |\r
 |             |                                                                |\r
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