--- /dev/null
+[metadata]\r
+ author = Chaz McGarvey\r
+ levelname = Stable\r
+ type = Campaign\r
+ dimensions = [80,21]\r
+ tileset = FuturisticBuilding\r
+ numplayers = <1,4>\r
+\r
+[M]\r
+ type = SaberMonster\r
+ speed = 10\r
+ path = [16,8] [20,6] wait(5) [56,9] [71,17] [75,2] [11,13]\r
+\r
+[T]\r
+ type = Trigger\r
+ condition = Print("Trigger tested.") False()\r
+ event = Print("Trigger fired!")\r
+\r
+[maptable]\r
++------------------------------------------------------------------------------+\r
+|T |\r
+| 1 |\r
+| M |\r
+| 2 +---- |\r
+| | M |\r
+| 3 | |\r
+| |------------------------------------------ |\r
+| 4 | | |\r
+| | | |\r
++-------------+----+ | \ / |\r
+| | | \ / |\r
+| M | | \ / |\r
+| | | \ / |\r
+| | \ @ # $ % ^ & * ( ) | | |\r
+| +-------+ | / \ |\r
+| | / \ |\r
+| / \ |\r
+| / \ |\r
+| |\r
++------------------------------------------------------------------------------+\r
+\r
+; vi:ft=dosini\r