Fixed path finder thrown exception when finding a path to the cell you are already at.
authorCharles <Charles@92bb83a3-7c8f-8a45-bc97-515c4e399668>
Fri, 23 Apr 2010 17:53:44 +0000 (17:53 +0000)
committerCharles <Charles@92bb83a3-7c8f-8a45-bc97-515c4e399668>
Fri, 23 Apr 2010 17:53:44 +0000 (17:53 +0000)
commitd167160264cd2c33de81a71039eddbb959c40bb2
tree1d539dee80301222ef568b6d69e97415d8ff41bc
parent3ca5852a7df47d4129743ed449816c7c7347b699
Fixed path finder thrown exception when finding a path to the cell you are already at.
Triggers implemented.
Initial scripting implemented.
Map stable renamed to level1.cfmap.  Campaign maps will be named like this... level1, level2, etc.
Fixed a bug where entities were not being reported as occupying a cell.

git-svn-id: https://bd85.net/svn/cs3505_group@140 92bb83a3-7c8f-8a45-bc97-515c4e399668
CarFire/CarFire/CarFire/CarFire.csproj
CarFire/CarFire/CarFire/Content/Content.contentproj
CarFire/CarFire/CarFire/Content/Maps/level1.cfmap [moved from CarFire/CarFire/CarFire/Content/Maps/stable.cfmap with 84% similarity]
CarFire/CarFire/CarFire/Game.cs
CarFire/CarFire/CarFire/Parse.cs
CarFire/CarFire/CarFire/PathFinder.cs
CarFire/CarFire/CarFire/SaberMonster.cs
CarFire/CarFire/CarFire/Script.cs
CarFire/CarFire/CarFire/Trigger.cs [new file with mode: 0644]
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