]> Dogcows Code - chaz/carfire/blob - Project06/lobbyTest/lobbyTest/lobbyTest.csproj
Added states for lobby gui. Welcome, CreateGame, FindGame, and Connected. Welcome...
[chaz/carfire] / Project06 / lobbyTest / lobbyTest / lobbyTest.csproj
1 <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
2 <PropertyGroup>
3 <ProjectGuid>{FC102C8D-336E-4721-BFC1-741FF35A3EAE}</ProjectGuid>
4 <ProjectTypeGuids>{6D335F3A-9D43-41b4-9D22-F6F17C4BE596};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
5 <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
6 <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
7 <OutputType>WinExe</OutputType>
8 <AppDesignerFolder>Properties</AppDesignerFolder>
9 <RootNamespace>lobbyTest</RootNamespace>
10 <AssemblyName>lobbyTest</AssemblyName>
11 <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
12 <XnaFrameworkVersion>v3.0</XnaFrameworkVersion>
13 <XnaPlatform>Windows</XnaPlatform>
14 <XnaCrossPlatformGroupID>e98d7ac4-1058-458b-8a23-3f5336d62b36</XnaCrossPlatformGroupID>
15 <ApplicationIcon>Game.ico</ApplicationIcon>
16 <Thumbnail>GameThumbnail.png</Thumbnail>
17 <PublishUrl>publish\</PublishUrl>
18 <Install>true</Install>
19 <InstallFrom>Disk</InstallFrom>
20 <UpdateEnabled>false</UpdateEnabled>
21 <UpdateMode>Foreground</UpdateMode>
22 <UpdateInterval>7</UpdateInterval>
23 <UpdateIntervalUnits>Days</UpdateIntervalUnits>
24 <UpdatePeriodically>false</UpdatePeriodically>
25 <UpdateRequired>false</UpdateRequired>
26 <MapFileExtensions>true</MapFileExtensions>
27 <ApplicationRevision>0</ApplicationRevision>
28 <ApplicationVersion>1.0.0.%2a</ApplicationVersion>
29 <IsWebBootstrapper>false</IsWebBootstrapper>
30 <UseApplicationTrust>false</UseApplicationTrust>
31 <BootstrapperEnabled>true</BootstrapperEnabled>
32 </PropertyGroup>
33 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
34 <DebugSymbols>true</DebugSymbols>
35 <DebugType>full</DebugType>
36 <Optimize>false</Optimize>
37 <OutputPath>bin\x86\Debug</OutputPath>
38 <DefineConstants>DEBUG;TRACE;WINDOWS</DefineConstants>
39 <ErrorReport>prompt</ErrorReport>
40 <WarningLevel>4</WarningLevel>
41 <NoStdLib>true</NoStdLib>
42 <UseVSHostingProcess>false</UseVSHostingProcess>
43 <PlatformTarget>x86</PlatformTarget>
44 <XnaCompressContent>false</XnaCompressContent>
45 </PropertyGroup>
46 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
47 <DebugType>pdbonly</DebugType>
48 <Optimize>true</Optimize>
49 <OutputPath>bin\x86\Release</OutputPath>
50 <DefineConstants>TRACE;WINDOWS</DefineConstants>
51 <ErrorReport>prompt</ErrorReport>
52 <WarningLevel>4</WarningLevel>
53 <NoStdLib>true</NoStdLib>
54 <UseVSHostingProcess>false</UseVSHostingProcess>
55 <PlatformTarget>x86</PlatformTarget>
56 <XnaCompressContent>true</XnaCompressContent>
57 </PropertyGroup>
58 <ItemGroup>
59 <Reference Include="Microsoft.Xna.Framework, Version=3.0.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d, processorArchitecture=x86">
60 <Private>False</Private>
61 <SpecificVersion>True</SpecificVersion>
62 </Reference>
63 <Reference Include="Microsoft.Xna.Framework.Game, Version=3.0.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d, processorArchitecture=MSIL">
64 <Private>False</Private>
65 <SpecificVersion>True</SpecificVersion>
66 </Reference>
67 <Reference Include="mscorlib">
68 <Private>False</Private>
69 </Reference>
70 <Reference Include="System">
71 <Private>False</Private>
72 </Reference>
73 <Reference Include="System.Data" />
74 <Reference Include="System.Xml">
75 <Private>False</Private>
76 </Reference>
77 <Reference Include="System.Core">
78 <RequiredTargetFramework>3.5</RequiredTargetFramework>
79 <Private>False</Private>
80 </Reference>
81 <Reference Include="System.Xml.Linq">
82 <RequiredTargetFramework>3.5</RequiredTargetFramework>
83 <Private>False</Private>
84 </Reference>
85 </ItemGroup>
86 <ItemGroup>
87 <Compile Include="LobbyGUI.cs" />
88 <Compile Include="Properties\AssemblyInfo.cs" />
89 <Compile Include="Program.cs" />
90 <Compile Include="Game1.cs" />
91 </ItemGroup>
92 <ItemGroup>
93 <Content Include="Game.ico" />
94 <Content Include="GameThumbnail.png" />
95 </ItemGroup>
96 <ItemGroup>
97 <NestedContentProject Include="Content\Content.contentproj">
98 <Project>6c642d2e-cbe1-4954-8cb4-8948822a0ea3</Project>
99 <Visible>False</Visible>
100 </NestedContentProject>
101 </ItemGroup>
102 <ItemGroup>
103 <BootstrapperPackage Include="Microsoft.Net.Framework.2.0">
104 <Visible>False</Visible>
105 <ProductName>.NET Framework 2.0 %28x86%29</ProductName>
106 <Install>false</Install>
107 </BootstrapperPackage>
108 <BootstrapperPackage Include="Microsoft.Net.Framework.3.0">
109 <Visible>False</Visible>
110 <ProductName>.NET Framework 3.0 %28x86%29</ProductName>
111 <Install>false</Install>
112 </BootstrapperPackage>
113 <BootstrapperPackage Include="Microsoft.Net.Framework.3.5">
114 <Visible>False</Visible>
115 <ProductName>.NET Framework 3.5</ProductName>
116 <Install>true</Install>
117 </BootstrapperPackage>
118 <BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
119 <Visible>False</Visible>
120 <ProductName>Windows Installer 3.1</ProductName>
121 <Install>true</Install>
122 </BootstrapperPackage>
123 <BootstrapperPackage Include="Microsoft.Xna.Framework.3.0">
124 <Visible>False</Visible>
125 <ProductName>Microsoft XNA Framework Redistributable 3.0</ProductName>
126 <Install>true</Install>
127 </BootstrapperPackage>
128 </ItemGroup>
129 <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
130 <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" />
131 <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
132 Other similar extension points exist, see Microsoft.Common.targets.
133 <Target Name="BeforeBuild">
134 </Target>
135 <Target Name="AfterBuild">
136 </Target>
137 -->
138 </Project>
This page took 0.036842 seconds and 4 git commands to generate.