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Dogcows Code - chaz/carfire/log
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Charles [Mon, 29 Mar 2010 22:36:27 +0000 (22:36 +0000)]
Some bug fixes, including many synchronization issues.
Some sync issues remain.
git-svn-id: https://bd85.net/svn/cs3505_group@38
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Charles [Mon, 29 Mar 2010 16:26:21 +0000 (16:26 +0000)]
New delegate method for getting and handling errors during the async calls. Need this because an exception will be thrown during CreateSession or JoinSession if the player isn't logged in.
git-svn-id: https://bd85.net/svn/cs3505_group@37
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brady [Mon, 29 Mar 2010 06:57:46 +0000 (06:57 +0000)]
cleaned up some comments I was making during testing
git-svn-id: https://bd85.net/svn/cs3505_group@36
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brady [Mon, 29 Mar 2010 06:30:08 +0000 (06:30 +0000)]
Program working accross 2 computers, packet info being received and game running smoothly. Testing sycronization.
git-svn-id: https://bd85.net/svn/cs3505_group@35
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brady [Mon, 29 Mar 2010 06:17:57 +0000 (06:17 +0000)]
Testing
git-svn-id: https://bd85.net/svn/cs3505_group@34
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brady [Mon, 29 Mar 2010 06:13:16 +0000 (06:13 +0000)]
testing, reset moved into a new gameStarted event
git-svn-id: https://bd85.net/svn/cs3505_group@33
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brady [Mon, 29 Mar 2010 05:52:10 +0000 (05:52 +0000)]
testing with reset relocated so all players call.
git-svn-id: https://bd85.net/svn/cs3505_group@32
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brady [Mon, 29 Mar 2010 05:45:49 +0000 (05:45 +0000)]
bug found, reset needs to be called by all clients not just the host. commented out error section to continue testing.
git-svn-id: https://bd85.net/svn/cs3505_group@31
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brady [Mon, 29 Mar 2010 05:24:34 +0000 (05:24 +0000)]
testing
git-svn-id: https://bd85.net/svn/cs3505_group@30
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Charles [Tue, 23 Mar 2010 20:57:42 +0000 (20:57 +0000)]
Event packets implemented with complete latency readjusting.
Testing with more than one player needed.
git-svn-id: https://bd85.net/svn/cs3505_group@29
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Charles [Mon, 22 Mar 2010 19:18:01 +0000 (19:18 +0000)]
Chat implemented. Needs testing.
git-svn-id: https://bd85.net/svn/cs3505_group@28
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Charles [Sun, 21 Mar 2010 03:04:44 +0000 (03:04 +0000)]
Switched to using the asynchronous NetworkSession calls per request.
- There are some new states and callback methods in LobbyGUI that need to be implemented correctly.
Documented the NetworkGame class.
Started work on the network protocol implementation.
- It's currently non-functional; no chatting yet!
git-svn-id: https://bd85.net/svn/cs3505_group@27
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brady [Sat, 20 Mar 2010 11:28:12 +0000 (11:28 +0000)]
Lobby is almost completely functional. Currently it tests working allowing
players to join the same lobby, signal ready and when all are ready host
can start the game.
git-svn-id: https://bd85.net/svn/cs3505_group@26
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brady [Sat, 20 Mar 2010 11:22:22 +0000 (11:22 +0000)]
testing
git-svn-id: https://bd85.net/svn/cs3505_group@25
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brady [Sat, 20 Mar 2010 11:19:52 +0000 (11:19 +0000)]
testing
git-svn-id: https://bd85.net/svn/cs3505_group@24
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brady [Sat, 20 Mar 2010 11:17:30 +0000 (11:17 +0000)]
testing
git-svn-id: https://bd85.net/svn/cs3505_group@23
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brady [Sat, 20 Mar 2010 11:10:24 +0000 (11:10 +0000)]
testing
git-svn-id: https://bd85.net/svn/cs3505_group@22
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brady [Sat, 20 Mar 2010 10:42:47 +0000 (10:42 +0000)]
testing
git-svn-id: https://bd85.net/svn/cs3505_group@21
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brady [Sat, 20 Mar 2010 09:55:19 +0000 (09:55 +0000)]
testing
git-svn-id: https://bd85.net/svn/cs3505_group@20
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brady [Sat, 20 Mar 2010 09:53:42 +0000 (09:53 +0000)]
testing
git-svn-id: https://bd85.net/svn/cs3505_group@19
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brady [Sat, 20 Mar 2010 09:35:24 +0000 (09:35 +0000)]
testing
git-svn-id: https://bd85.net/svn/cs3505_group@18
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brady [Sat, 20 Mar 2010 09:18:39 +0000 (09:18 +0000)]
network testing
git-svn-id: https://bd85.net/svn/cs3505_group@17
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brady [Sat, 20 Mar 2010 09:06:06 +0000 (09:06 +0000)]
updated search for games screen, loading on second comp to test search
git-svn-id: https://bd85.net/svn/cs3505_group@16
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brady [Sat, 20 Mar 2010 07:03:39 +0000 (07:03 +0000)]
Added to functionality of gui. Also added 2 methods I needed in NetworkGame, comments were added to explain
git-svn-id: https://bd85.net/svn/cs3505_group@15
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brady [Sat, 20 Mar 2010 05:40:22 +0000 (05:40 +0000)]
Some basic text added to create game screen
git-svn-id: https://bd85.net/svn/cs3505_group@14
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Charles [Sat, 20 Mar 2010 04:45:48 +0000 (04:45 +0000)]
initial network code with partial lobby integration
git-svn-id: https://bd85.net/svn/cs3505_group@13
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brady [Fri, 19 Mar 2010 07:43:43 +0000 (07:43 +0000)]
git-svn-id: https://bd85.net/svn/cs3505_group@12
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brady [Fri, 19 Mar 2010 07:43:26 +0000 (07:43 +0000)]
player list graphics and stuff added
git-svn-id: https://bd85.net/svn/cs3505_group@11
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brady [Thu, 18 Mar 2010 21:31:02 +0000 (21:31 +0000)]
home login added
git-svn-id: https://bd85.net/svn/cs3505_group@10
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brady [Thu, 18 Mar 2010 21:12:15 +0000 (21:12 +0000)]
login info added
git-svn-id: https://bd85.net/svn/cs3505_group@9
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brady [Thu, 18 Mar 2010 18:10:17 +0000 (18:10 +0000)]
git-svn-id: https://bd85.net/svn/cs3505_group@8
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brady [Thu, 18 Mar 2010 07:17:45 +0000 (07:17 +0000)]
edited join game screen
git-svn-id: https://bd85.net/svn/cs3505_group@7
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brady [Wed, 17 Mar 2010 08:50:33 +0000 (08:50 +0000)]
Added states for lobby gui. Welcome, CreateGame, FindGame, and Connected. Welcome screen about done.
git-svn-id: https://bd85.net/svn/cs3505_group@6
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brady [Tue, 16 Mar 2010 07:16:54 +0000 (07:16 +0000)]
Background for lobby, currently has background with spotlight that moves around.
Looks pretty Sweet.
git-svn-id: https://bd85.net/svn/cs3505_group@5
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brady [Tue, 16 Mar 2010 07:15:24 +0000 (07:15 +0000)]
Upload
git-svn-id: https://bd85.net/svn/cs3505_group@4
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brady [Sat, 13 Mar 2010 18:38:41 +0000 (18:38 +0000)]
initial upload
git-svn-id: https://bd85.net/svn/cs3505_group@3
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brady [Sat, 13 Mar 2010 18:38:14 +0000 (18:38 +0000)]
initial upload
git-svn-id: https://bd85.net/svn/cs3505_group@2
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brady [Sat, 13 Mar 2010 18:37:42 +0000 (18:37 +0000)]
git-svn-id: https://bd85.net/svn/cs3505_group@1
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