* Area manage the background and border drawing, size and padding.
* Each Area have 2 Pixmap (pix and pix_active).
*
-* Area also manage the tree of visible objects. Parent object drawn before child object.
+* Area manage the tree of all objects. Parent object drawn before child object.
* panel -> taskbars -> tasks
* -> systray -> icons
* -> clock
typedef struct
{
- double color[3];
- double alpha;
- int width;
- int rounded;
+ double color[3];
+ double alpha;
+ int width;
+ int rounded;
} Border;
typedef struct
{
- double color[3];
- double alpha;
+ double color[3];
+ double alpha;
} Color;
typedef struct
{
- Pixmap pmap;
- Color back;
- Border border;
+ Pixmap pmap;
+ Color back;
+ Border border;
} Pmap;
typedef struct {
- // absolute coordinate in panel
- int posx, posy;
- int width, height;
- Pmap pix;
- Pmap pix_active;
+ // coordinate relative to panel window
+ int posx, posy;
+ // width and height including border
+ int width, height;
+ Pmap pix;
+ Pmap pix_active;
- // list of child : Area object
- GSList *list;
+ // list of child : Area object
+ GSList *list;
+ int on_screen;
// need compute position and width
int resize;
- // need redraw Pixmap
- int redraw;
- int use_active, is_active;
- // paddingxlr = horizontal padding left/right
- // paddingx = horizontal padding between childs
- int paddingxlr, paddingx, paddingy;
- // parent Area
- void *parent;
- // panel
- void *panel;
-
- // each object can overwrite following function
- void (*_draw_foreground)(void *obj, cairo_t *c, int active);
- void (*_resize)(void *obj);
- void (*_add_child)(void *obj);
- int (*_remove_child)(void *obj);
+ // need redraw Pixmap
+ int redraw;
+ int use_active, is_active;
+ // paddingxlr = horizontal padding left/right
+ // paddingx = horizontal padding between childs
+ int paddingxlr, paddingx, paddingy;
+ // parent Area
+ void *parent;
+ // panel
+ void *panel;
+
+ // each object can overwrite following function
+ void (*_draw_foreground)(void *obj, cairo_t *c, int active);
+ void (*_resize)(void *obj);
+ void (*_add_child)(void *obj);
+ int (*_remove_child)(void *obj);
+ const char* (*_get_tooltip_text)(void *obj);
} Area;
// draw background and foreground
void refresh (Area *a);
+void size (Area *a);
+
// set 'redraw' on an area and childs
void set_redraw (Area *a);
// draw rounded rectangle
void draw_rect(cairo_t *c, double x, double y, double w, double h, double r);
-
#endif