*
* Tint2 : area
*
-* Copyright (C) 2008 thierry lorthiois (lorthiois@bbsoft.fr)
+* Copyright (C) 2008 thierry lorthiois (lorthiois@bbsoft.fr) from Omega distribution
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License version 2
void rendering(void *obj)
{
Panel *panel = (Panel*)obj;
-
+
size_by_content(&panel->area);
- size_by_layout(&panel->area, 0, 0);
+ size_by_layout(&panel->area, 0, 1);
refresh(&panel->area);
}
}
+// calculate total size of all children including
+// parent's padding
+int children_size(Area *a, int horizontal)
+{
+ int size = 0;
+ GSList *l;
+
+ for (l = a->list; l; l = l->next) {
+ Area *child = ((Area*)l->data);
+ if (!child->on_screen) continue;
+
+ if (horizontal)
+ size += child->width + a->paddingx;
+ else
+ size += child->height + a->paddingy;
+ }
+
+ return size;
+}
+
+
+// calculate chilren's align offset depending on the align type
+int align_offset(Area *a, int align, int horizontal)
+{
+ int size = 0;
+ int child_size = children_size(a, horizontal);
+
+ if (horizontal)
+ size = a->width;
+ else
+ size = a->height;
+
+ switch (align) {
+ case ALIGN_LEFT:
+ return 0;
+
+ case ALIGN_CENTER:
+ return (size - child_size) / 2;
+
+ case ALIGN_RIGHT:
+ return size - child_size;
+
+ default:
+ return 0;
+ }
+}
+
+
void size_by_layout (Area *a, int pos, int level)
{
// don't resize hiden objects
}
}
- //printf("level %d, object %d, pos %d\n", level, i, pos);
- size_by_layout(child, pos, level+1);
+ /*// position of each visible object
+ int k;
+ for (k=0 ; k < level ; k++) printf(" ");
+ printf("tree level %d, object %d, pos %d, %s\n", level, i, pos, (child->size_mode == SIZE_BY_LAYOUT) ? "SIZE_BY_LAYOUT" : "SIZE_BY_CONTENT");*/
+
+ int offset = align_offset(child, panel_config.g_task.align, panel_horizontal);
+ size_by_layout(child, pos + offset, level + 1);
if (panel_horizontal)
pos += child->width + a->paddingx;
}
-int resize_by_layout(void *obj)
+int resize_by_layout(void *obj, int maximum_size)
{
Area *child, *a = (Area*)obj;
int size, nb_by_content=0, nb_by_layout=0;
if (child->on_screen && child->size_mode == SIZE_BY_LAYOUT)
nb_by_layout++;
}
+ //printf(" resize_by_layout Deb %d, %d\n", nb_by_content, nb_by_layout);
if (nb_by_content+nb_by_layout)
size -= ((nb_by_content+nb_by_layout-1) * a->paddingx);
- //printf("resize_panel : size_panel %d, size_layout %d\n", panel->area.width, size);
int width=0, modulo=0, old_width;
if (nb_by_layout) {
width = size / nb_by_layout;
modulo = size % nb_by_layout;
+ if (width > maximum_size && maximum_size != 0) {
+ width = maximum_size;
+ modulo = 0;
+ }
}
// resize SIZE_BY_LAYOUT objects
if (nb_by_layout) {
height = size / nb_by_layout;
modulo = size % nb_by_layout;
+ if (height > maximum_size && maximum_size != 0) {
+ height = maximum_size;
+ modulo = 0;
+ }
}
// resize SIZE_BY_LAYOUT objects
{
Area *parent = (Area*)a->parent;
- parent->list = g_slist_remove(parent->list, a);
+ parent->list = g_slist_append(parent->list, a);
set_redraw (parent);
}