#include <Imlib2.h>
#include <signal.h>
-#include "version.h"
+#include <version.h>
#include "server.h"
#include "window.h"
#include "config.h"
// Set signal handler
signal_pending = 0;
struct sigaction sa = { .sa_handler = signal_handler };
+ struct sigaction sa_chld = { .sa_handler = SIG_DFL, .sa_flags = SA_NOCLDWAIT };
sigaction(SIGUSR1, &sa, 0);
sigaction(SIGINT, &sa, 0);
sigaction(SIGTERM, &sa, 0);
sigaction(SIGHUP, &sa, 0);
- signal(SIGCHLD, SIG_IGN); // don't have to wait() after fork()
+ sigaction(SIGCHLD, &sa_chld, 0);
- // BSD is too stupid to support pselect(), therefore we have to use select and hope that we do not
- // end up in a race condition there
+ // BSD does not support pselect(), therefore we have to use select and hope that we do not
+ // end up in a race condition there (see 'man select()' on a linux machine for more information)
// block all signals, such that no race conditions occur before pselect in our main loop
// sigset_t block_mask;
// sigaddset(&block_mask, SIGINT);
Panel *panel;
GSList *it;
struct timeval* timeout;
+ int hidden_dnd = 0;
start:
init (argc, argv);
autohide_trigger_show(panel);
else if (e.type == LeaveNotify)
autohide_trigger_hide(panel);
- if (panel->is_hidden)
- continue; // discard further processing of this event because the panel is not visible yet
+ if (panel->is_hidden) {
+ if (e.type == ClientMessage && e.xclient.message_type == server.atom.XdndPosition) {
+ hidden_dnd = 1;
+ autohide_show(panel);
+ }
+ else
+ continue; // discard further processing of this event because the panel is not visible yet
+ }
+ else if (hidden_dnd && e.type == ClientMessage && e.xclient.message_type == server.atom.XdndLeave) {
+ hidden_dnd = 0;
+ autohide_hide(panel);
+ }
}
switch (e.type) {
// Start real_transparency
signal_pending = SIGUSR1;
}
- if (!systray.area.on_screen) break;
- if (e.xclient.message_type == server.atom._NET_SYSTEM_TRAY_OPCODE && e.xclient.format == 32 && e.xclient.window == net_sel_win) {
+ if (systray.area.on_screen && e.xclient.message_type == server.atom._NET_SYSTEM_TRAY_OPCODE && e.xclient.format == 32 && e.xclient.window == net_sel_win) {
net_message(&e.xclient);
}
else if (e.xclient.message_type == server.atom.XdndPosition) {