#include <unistd.h>
#include "server.h"
+#include "config.h"
#include "task.h"
#include "window.h"
void server_catch_error (Display *d, XErrorEvent *ev){}
-int real_transparency = 0;
-
void server_init_atoms ()
{
server.atom._XROOTPMAP_ID = XInternAtom (server.dsp, "_XROOTPMAP_ID", False);
server.atom.XdndAware = XInternAtom(server.dsp, "XdndAware", False);
server.atom.XdndPosition = XInternAtom(server.dsp, "XdndPosition", False);
server.atom.XdndStatus = XInternAtom(server.dsp, "XdndStatus", False);
-
- server.colormap = 0;
- server.monitor = 0;
- server.gc = 0;
}
if (server.monitor) {
int i;
for (i=0; i<server.nb_monitor; ++i)
- g_strfreev(server.monitor[i].names);
+ if (server.monitor[i].names)
+ g_strfreev(server.monitor[i].names);
free(server.monitor);
}
if (server.gc) XFreeGC(server.dsp, server.gc);
void get_monitors()
{
- if (server.monitor) {
- int i;
- for (i=0; i<server.nb_monitor; ++i)
- g_strfreev(server.monitor[i].names);
- free(server.monitor);
- }
- server.nb_monitor = 0;
- server.monitor = 0;
-
int i, j, nbmonitor;
if (XineramaIsActive(server.dsp)) {
XineramaScreenInfo *info = XineramaQueryScreens(server.dsp, &nbmonitor);
}
next:
for (j=i; j<server.nb_monitor; ++j)
- g_strfreev(server.monitor[j].names);
+ if (server.monitor[j].names)
+ g_strfreev(server.monitor[j].names);
server.nb_monitor = i;
server.monitor = realloc(server.monitor, server.nb_monitor * sizeof(Monitor));
qsort(server.monitor, server.nb_monitor, sizeof(Monitor), compareMonitorPos);
server.monitor[0].x = server.monitor[0].y = 0;
server.monitor[0].width = DisplayWidth (server.dsp, server.screen);
server.monitor[0].height = DisplayHeight (server.dsp, server.screen);
+ server.monitor[0].names = 0;
}
}
server.colormap32 = XCreateColormap(server.dsp, server.root_win, visual, AllocNone);
}
- if (visual && server.composite_manager != None) {
+ if (visual && server.composite_manager != None && snapshot_path == 0) {
XSetWindowAttributes attrs;
attrs.event_mask = StructureNotifyMask;
XChangeWindowAttributes (server.dsp, server.composite_manager, CWEventMask, &attrs);
- real_transparency = 1;
+ server.real_transparency = 1;
server.depth = 32;
printf("real transparency on... depth: %d\n", server.depth);
server.colormap = XCreateColormap(server.dsp, server.root_win, visual, AllocNone);
server.visual = visual;
}
else {
- real_transparency = 0;
+ // no composite manager or snapshot mode => fake transparency
+ server.real_transparency = 0;
server.depth = DefaultDepth(server.dsp, server.screen);
printf("real transparency off.... depth: %d\n", server.depth);
server.colormap = DefaultColormap(server.dsp, server.screen);