extern Imlib_Image default_icon;
+// tint2 use one panel per monitor and one taskbar per desktop.
typedef struct {
// always start with area
// area.list own all objects of the panel according to config file
// --------------------------------------------------
// taskbar point to the first taskbar in panel.area.list.
- // number of tasbar == nb_desktop
+ // number of tasbar == nb_desktop. taskbar[i] is for desktop(i).
// taskbar[i] is used to loop over taskbar,
// while panel->area.list is used to loop over all panel's objects
Taskbar *taskbar;
} Panel;
+extern Panel panel_config;
extern Panel *panel1;
extern int nb_panel;
void init_panel();
+void init_panel_size_and_position(Panel *panel);
void cleanup_panel();
void resize_panel(void *obj);