p->main_win = XCreateWindow(server.dsp, server.root_win, p->posx, p->posy, p->area.width, p->area.height, 0, server.depth, InputOutput, server.visual, mask, &att);
long event_mask = ExposureMask|ButtonPressMask|ButtonReleaseMask|ButtonMotionMask;
- if (p->g_task.tooltip_enabled || p->clock.area._get_tooltip_text)
+ if (p->g_task.tooltip_enabled || p->clock.area._get_tooltip_text || (launcher_enabled && launcher_tooltip_enabled))
event_mask |= PointerMotionMask|LeaveWindowMask;
if (panel_autohide)
event_mask |= LeaveWindowMask|EnterWindowMask;
GSList* it = result->list;
while (it) {
Area* a = it->data;
- if (panel_horizontal) {
- if (a->on_screen && x >= a->posx && x <= (a->posx + a->width)) {
- new_result = a;
- break;
- }
- } else {
- if (a->on_screen && y >= a->posy && y <= (a->posy + a->height)) {
- new_result = a;
- break;
- }
+ if (a->on_screen && x >= a->posx && x <= (a->posx + a->width)
+ && y >= a->posy && y <= (a->posy + a->height)) {
+ new_result = a;
+ break;
}
it = it->next;
}