--- /dev/null
+using System;\r
+using System.Collections.Generic;\r
+using System.Linq;\r
+using System.Text;\r
+using Microsoft.Xna.Framework;\r
+using Microsoft.Xna.Framework.Content;\r
+using Microsoft.Xna.Framework.Graphics;\r
+using Microsoft.Xna.Framework.Input;\r
+\r
+namespace CarFire\r
+{\r
+ public interface IScreenManager\r
+ {\r
+ void LoadContent(ContentManager contentManager, GraphicsDeviceManager graphics);\r
+ void UnloadContent();\r
+ long Update(GameTime gameTime, NetworkManager networkGame);\r
+ long Draw(SpriteBatch spriteBatch);\r
+ }\r
+}\r