\r
namespace CarFire\r
{\r
- public interface ICharacter\r
+ public interface ICharacter : IEntity\r
{\r
- void LoadContent(ContentManager contentManager);\r
- void UnloadContent();\r
- long Update(GameTime gameTime, NetworkManager networkGame);\r
- long Draw(SpriteBatch spriteBatch);\r
int Health { get; }\r
void causeDamageTo(int amount);\r
- Vector2 Position { get; }\r
- Point Coordinates { get; }\r
}\r
\r
public interface IPlayer : ICharacter\r