//printf("Hit rect x=%d y=%d xmax=%d ymax=%d\n", launcher->area.posx + icon->x, launcher->area.posy + icon->y, launcher->area.posx + icon->x + icon->width, launcher->area.posy + icon->y + icon->height);
return icon;
}
//printf("Hit rect x=%d y=%d xmax=%d ymax=%d\n", launcher->area.posx + icon->x, launcher->area.posy + icon->y, launcher->area.posx + icon->x + icon->width, launcher->area.posy + icon->y + icon->height);
return icon;
}