new_width += (2*clock->area.paddingxlr) + (2*clock->area.pix.border.width);
if (new_width > clock->area.width || new_width < (clock->area.width-6)) {
new_width += (2*clock->area.paddingxlr) + (2*clock->area.pix.border.width);
if (new_width > clock->area.width || new_width < (clock->area.width-6)) {
Panel *panel = ((Area*)obj)->panel;
printf("clock_width %d, new_width %d\n", clock->area.width, new_width);
Panel *panel = ((Area*)obj)->panel;
printf("clock_width %d, new_width %d\n", clock->area.width, new_width);
clock->area.posx = panel->area.width - clock->area.width - panel->area.paddingxlr - panel->area.pix.border.width;
// resize other objects on panel
clock->area.posx = panel->area.width - clock->area.width - panel->area.paddingxlr - panel->area.pix.border.width;
// resize other objects on panel