]> Dogcows Code - chaz/openbox/blob - render/render.c
fix draw order in x_paint
[chaz/openbox] / render / render.c
1 #include <X11/Xlib.h>
2 #include <X11/Xutil.h>
3 #include <glib.h>
4 #include "render.h"
5 #include "gradient.h"
6 #include "font.h"
7 #include "mask.h"
8 #include "color.h"
9 #include "image.h"
10 #include "../kernel/openbox.h"
11
12 int render_depth;
13 Visual *render_visual;
14 Colormap render_colormap;
15 int render_red_offset = 0, render_green_offset = 0, render_blue_offset = 0;
16 int render_red_shift, render_green_shift, render_blue_shift;
17
18 void render_startup(void)
19 {
20 paint = x_paint;
21
22 render_depth = DefaultDepth(ob_display, ob_screen);
23 render_visual = DefaultVisual(ob_display, ob_screen);
24 render_colormap = DefaultColormap(ob_display, ob_screen);
25
26 if (render_depth < 8) {
27 XVisualInfo vinfo_template, *vinfo_return;
28 /* search for a TrueColor Visual... if we can't find one...
29 we will use the default visual for the screen */
30 int vinfo_nitems;
31 int best = -1;
32
33 vinfo_template.screen = ob_screen;
34 vinfo_template.class = TrueColor;
35 vinfo_return = XGetVisualInfo(ob_display,
36 VisualScreenMask | VisualClassMask,
37 &vinfo_template, &vinfo_nitems);
38 if (vinfo_return) {
39 int i;
40 int max_depth = 1;
41 for (i = 0; i < vinfo_nitems; ++i) {
42 if (vinfo_return[i].depth > max_depth) {
43 if (max_depth == 24 && vinfo_return[i].depth > 24)
44 break; /* prefer 24 bit over 32 */
45 max_depth = vinfo_return[i].depth;
46 best = i;
47 }
48 }
49 if (max_depth < render_depth) best = -1;
50 }
51 if (best != -1) {
52 render_depth = vinfo_return[best].depth;
53 render_visual = vinfo_return[best].visual;
54 render_colormap = XCreateColormap(ob_display, ob_root, render_visual,
55 AllocNone);
56 }
57 XFree(vinfo_return);
58 }
59 truecolor_startup();
60 }
61
62 void truecolor_startup(void)
63 {
64 unsigned long red_mask, green_mask, blue_mask;
65 XImage *timage = NULL;
66
67 timage = XCreateImage(ob_display, render_visual, render_depth,
68 ZPixmap, 0, NULL, 1, 1, 32, 0);
69 g_assert(timage != NULL);
70 /* find the offsets for each color in the visual's masks */
71 red_mask = timage->red_mask;
72 green_mask = timage->green_mask;
73 blue_mask = timage->blue_mask;
74
75 render_red_offset = 0;
76 render_green_offset = 0;
77 render_blue_offset = 0;
78
79 while (! (red_mask & 1)) { render_red_offset++; red_mask >>= 1; }
80 while (! (green_mask & 1)) { render_green_offset++; green_mask >>= 1; }
81 while (! (blue_mask & 1)) { render_blue_offset++; blue_mask >>= 1; }
82
83 render_red_shift = render_green_shift = render_blue_shift = 8;
84 while (red_mask) { red_mask >>= 1; render_red_shift--; }
85 while (green_mask) { green_mask >>= 1; render_green_shift--; }
86 while (blue_mask) { blue_mask >>= 1; render_blue_shift--; }
87 XFree(timage);
88 }
89
90 void x_paint(Window win, Appearance *l, int x, int y, int w, int h)
91 {
92 int i, transferred = 0;
93 Pixmap oldp;
94
95 if (w <= 0 || h <= 0 || x+w <= 0 || y+h <= 0) return;
96
97 g_assert(l->surface.type == Surface_Planar);
98
99 oldp = l->pixmap; /* save to free after changing the visible pixmap */
100 l->pixmap = XCreatePixmap(ob_display, ob_root, x+w, y+h, render_depth);
101 g_assert(l->pixmap != None);
102
103 if (l->xftdraw != NULL)
104 XftDrawDestroy(l->xftdraw);
105 l->xftdraw = XftDrawCreate(ob_display, l->pixmap, render_visual,
106 render_colormap);
107 g_assert(l->xftdraw != NULL);
108
109 g_free(l->surface.data.planar.pixel_data);
110 l->surface.data.planar.pixel_data = g_new(pixel32, w * h);
111
112
113 if (l->surface.data.planar.grad == Background_ParentRelative) {
114 memset(l->surface.data.planar.pixel_data, 0, w*h*4);
115 }
116 else if (l->surface.data.planar.grad == Background_Solid)
117 gradient_solid(l, x, y, w, h);
118 else gradient_render(&l->surface, w, h);
119
120 for (i = 0; i < l->textures; i++) {
121 switch (l->texture[i].type) {
122 case Text:
123 if (!transferred) {
124 transferred = 1;
125 if (l->surface.data.planar.grad != Background_Solid)
126 pixel32_to_pixmap(l->surface.data.planar.pixel_data,
127 l->pixmap,x,y,w,h);
128 }
129 if (l->xftdraw == NULL) {
130 l->xftdraw = XftDrawCreate(ob_display, l->pixmap,
131 render_visual, render_colormap);
132 }
133 font_draw(l->xftdraw, &l->texture[i].data.text,
134 &l->texture[i].position);
135 break;
136 case Bitmask:
137 if (!transferred) {
138 transferred = 1;
139 if (l->surface.data.planar.grad != Background_Solid)
140 pixel32_to_pixmap(l->surface.data.planar.pixel_data,
141 l->pixmap,x,y,w,h);
142 }
143 if (l->texture[i].data.mask.color->gc == None)
144 color_allocate_gc(l->texture[i].data.mask.color);
145 mask_draw(l->pixmap, &l->texture[i].data.mask,
146 &l->texture[i].position);
147 break;
148 case RGBA:
149 image_draw(l->surface.data.planar.pixel_data,
150 &l->texture[i].data.rgba,
151 &l->texture[i].position);
152 break;
153 }
154 }
155
156 if (!transferred) {
157 transferred = 1;
158 if (l->surface.data.planar.grad != Background_Solid)
159 pixel32_to_pixmap(l->surface.data.planar.pixel_data, l->pixmap
160 ,x,y,w,h);
161 }
162
163
164 XSetWindowBackgroundPixmap(ob_display, win, l->pixmap);
165 XClearWindow(ob_display, win);
166 if (oldp != None) XFreePixmap(ob_display, oldp);
167 }
168
169 /*
170 void gl_paint(Window win, Appearance *l)
171 {
172 glXMakeCurrent(ob_display, win, gl_context);
173 }
174 */
175
176 void render_shutdown(void)
177 {
178 }
179
180 Appearance *appearance_new(SurfaceType type, int numtex)
181 {
182 PlanarSurface *p;
183 Appearance *out;
184
185 out = g_new(Appearance, 1);
186 out->surface.type = type;
187 out->textures = numtex;
188 out->xftdraw = NULL;
189 if (numtex) out->texture = g_new0(Texture, numtex);
190 else out->texture = NULL;
191 out->pixmap = None;
192
193 switch (type) {
194 case Surface_Planar:
195 p = &out->surface.data.planar;
196 p->primary = NULL;
197 p->secondary = NULL;
198 p->border_color = NULL;
199 p->pixel_data = NULL;
200 break;
201 }
202 return out;
203 }
204
205 Appearance *appearance_copy(Appearance *orig)
206 {
207 PlanarSurface *spo, *spc;
208 Appearance *copy = g_new(Appearance, 1);
209 copy->surface.type = orig->surface.type;
210 switch (orig->surface.type) {
211 case Surface_Planar:
212 spo = &(orig->surface.data.planar);
213 spc = &(copy->surface.data.planar);
214 spc->grad = spo->grad;
215 spc->relief = spo->relief;
216 spc->bevel = spo->bevel;
217 if (spo->primary != NULL)
218 spc->primary = color_new(spo->primary->r,
219 spo->primary->g,
220 spo->primary->b);
221 else spc->primary = NULL;
222
223 if (spo->secondary != NULL)
224 spc->secondary = color_new(spo->secondary->r,
225 spo->secondary->g,
226 spo->secondary->b);
227 else spc->secondary = NULL;
228
229 if (spo->border_color != NULL)
230 spc->border_color = color_new(spo->border_color->r,
231 spo->border_color->g,
232 spo->border_color->b);
233 else spc->border_color = NULL;
234
235 spc->interlaced = spo->interlaced;
236 spc->border = spo->border;
237 spc->pixel_data = NULL;
238 break;
239 }
240 copy->textures = orig->textures;
241 copy->texture = g_memdup(orig->texture, orig->textures * sizeof(Texture));
242 copy->pixmap = None;
243 copy->xftdraw = NULL;
244 return copy;
245 }
246
247 void appearance_free(Appearance *a)
248 {
249 PlanarSurface *p;
250 if (a->pixmap != None) XFreePixmap(ob_display, a->pixmap);
251 if (a->xftdraw != NULL) XftDrawDestroy(a->xftdraw);
252 if (a->textures)
253 g_free(a->texture);
254 if (a->surface.type == Surface_Planar) {
255 p = &a->surface.data.planar;
256 if (p->primary != NULL) color_free(p->primary);
257 if (p->secondary != NULL) color_free(p->secondary);
258 if (p->border_color != NULL) color_free(p->border_color);
259 if (p->pixel_data != NULL) g_free(p->pixel_data);
260 }
261 g_free(a);
262 }
263
264
265 void pixel32_to_pixmap(pixel32 *in, Pixmap out, int x, int y, int w, int h)
266 {
267 XImage *im = NULL;
268 im = XCreateImage(ob_display, render_visual, render_depth,
269 ZPixmap, 0, NULL, w, h, 32, 0);
270 g_assert(im != NULL);
271 im->byte_order = endian;
272 im->data = (char *)in;
273 reduce_depth((pixel32*)im->data, im);
274 XPutImage(ob_display, out, DefaultGC(ob_display, ob_screen),
275 im, 0, 0, x, y, w, h);
276 im->data = NULL;
277 XDestroyImage(im);
278 }
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