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[chaz/openbox] / openbox / keyboard.c
1 #include "focus.h"
2 #include "screen.h"
3 #include "frame.h"
4 #include "openbox.h"
5 #include "event.h"
6 #include "grab.h"
7 #include "client.h"
8 #include "action.h"
9 #include "prop.h"
10 #include "timer.h"
11 #include "config.h"
12 #include "keytree.h"
13 #include "keyboard.h"
14 #include "translate.h"
15
16 #include <glib.h>
17
18 KeyBindingTree *keyboard_firstnode;
19
20 static KeyBindingTree *curpos;
21 static ObTimer *chain_timer;
22 static gboolean interactive_grab;
23 static guint grabbed_state;
24 static ObClient *grabbed_client;
25 static ObAction *grabbed_action;
26 static ObFrameContext grabbed_context;
27
28 static void grab_for_window(Window win, gboolean grab)
29 {
30 KeyBindingTree *p;
31
32 ungrab_all_keys(win);
33
34 if (grab) {
35 p = curpos ? curpos->first_child : keyboard_firstnode;
36 while (p) {
37 grab_key(p->key, p->state, win, GrabModeAsync);
38 p = p->next_sibling;
39 }
40 if (curpos)
41 grab_key(config_keyboard_reset_keycode,
42 config_keyboard_reset_state,
43 win, GrabModeAsync);
44 }
45 }
46
47 void keyboard_grab_for_client(ObClient *c, gboolean grab)
48 {
49 grab_for_window(c->window, grab);
50 }
51
52 static void grab_keys(gboolean grab)
53 {
54 GList *it;
55
56 grab_for_window(screen_support_win, grab);
57 for (it = client_list; it; it = g_list_next(it))
58 grab_for_window(((ObClient*)it->data)->frame->window, grab);
59 }
60
61 void keyboard_reset_chains()
62 {
63 if (chain_timer) {
64 timer_stop(chain_timer);
65 chain_timer = NULL;
66 }
67 if (curpos) {
68 curpos = NULL;
69 grab_keys(TRUE);
70 }
71 }
72
73 static void chain_timeout(ObTimer *t, void *data)
74 {
75 keyboard_reset_chains();
76 }
77
78 gboolean keyboard_bind(GList *keylist, ObAction *action)
79 {
80 KeyBindingTree *tree, *t;
81 gboolean conflict;
82
83 g_assert(keylist != NULL);
84 g_assert(action != NULL);
85
86 if (!(tree = tree_build(keylist)))
87 return FALSE;
88
89 if ((t = tree_find(tree, &conflict)) != NULL) {
90 /* already bound to something, use the existing tree */
91 tree_destroy(tree);
92 tree = NULL;
93 } else
94 t = tree;
95 while (t->first_child) t = t->first_child;
96
97 if (conflict) {
98 g_warning("conflict with binding");
99 tree_destroy(tree);
100 return FALSE;
101 }
102
103 /* set the action */
104 t->actions = g_slist_append(t->actions, action);
105 /* assimilate this built tree into the main tree. assimilation
106 destroys/uses the tree */
107 if (tree) tree_assimilate(tree);
108
109 return TRUE;
110 }
111
112 void keyboard_interactive_grab(guint state, ObClient *client,
113 ObFrameContext context, ObAction *action)
114 {
115 if (!interactive_grab && grab_keyboard(TRUE)) {
116 interactive_grab = TRUE;
117 grabbed_state = state;
118 grabbed_client = client;
119 grabbed_action = action;
120 grabbed_context = context;
121 grab_pointer(TRUE, None);
122 }
123 }
124
125 gboolean keyboard_process_interactive_grab(const XEvent *e,
126 ObClient **client,
127 ObFrameContext *context)
128 {
129 gboolean handled = FALSE;
130 gboolean done = FALSE;
131
132 if (interactive_grab) {
133 *client = grabbed_client;
134 *context = grabbed_context;
135
136 if ((e->type == KeyRelease &&
137 !(grabbed_state & e->xkey.state)))
138 done = TRUE;
139 else if (e->type == KeyPress) {
140 if (e->xkey.keycode == ob_keycode(OB_KEY_RETURN))
141 done = TRUE;
142 else if (e->xkey.keycode == ob_keycode(OB_KEY_ESCAPE)) {
143 if (grabbed_action->func == action_cycle_windows) {
144 grabbed_action->data.cycle.cancel = TRUE;
145 }
146 if (grabbed_action->func == action_desktop_dir) {
147 grabbed_action->data.desktopdir.cancel = TRUE;
148 }
149 if (grabbed_action->func == action_send_to_desktop_dir)
150 {
151 grabbed_action->data.sendtodir.cancel = TRUE;
152 }
153 done = TRUE;
154 }
155 }
156 if (done) {
157 if (grabbed_action->func == action_cycle_windows) {
158 grabbed_action->data.cycle.final = TRUE;
159 }
160 if (grabbed_action->func == action_desktop_dir) {
161 grabbed_action->data.desktopdir.final = TRUE;
162 }
163 if (grabbed_action->func == action_send_to_desktop_dir) {
164 grabbed_action->data.sendtodir.final = TRUE;
165 }
166
167 grabbed_action->func(&grabbed_action->data);
168
169 interactive_grab = FALSE;
170 grab_keyboard(FALSE);
171 grab_pointer(FALSE, None);
172 keyboard_reset_chains();
173
174 handled = TRUE;
175 }
176 }
177
178 return handled;
179 }
180
181 void keyboard_event(ObClient *client, const XEvent *e)
182 {
183 KeyBindingTree *p;
184
185 g_assert(e->type == KeyPress);
186
187 if (e->xkey.keycode == config_keyboard_reset_keycode &&
188 e->xkey.state == config_keyboard_reset_state)
189 {
190 keyboard_reset_chains();
191 return;
192 }
193
194 if (curpos == NULL)
195 p = keyboard_firstnode;
196 else
197 p = curpos->first_child;
198 while (p) {
199 if (p->key == e->xkey.keycode &&
200 p->state == e->xkey.state) {
201 if (p->first_child != NULL) { /* part of a chain */
202 if (chain_timer) timer_stop(chain_timer);
203 /* 5 second timeout for chains */
204 chain_timer = timer_start(5000*1000, chain_timeout,
205 NULL);
206 curpos = p;
207 grab_keys(TRUE);
208 } else {
209 GSList *it;
210 for (it = p->actions; it; it = it->next) {
211 ObAction *act = it->data;
212 if (act->func != NULL) {
213 act->data.any.c = client;
214
215 if (act->func == action_cycle_windows)
216 {
217 act->data.cycle.final = FALSE;
218 act->data.cycle.cancel = FALSE;
219 }
220 if (act->func == action_desktop_dir)
221 {
222 act->data.desktopdir.final = FALSE;
223 act->data.desktopdir.cancel = FALSE;
224 }
225 if (act->func == action_send_to_desktop_dir)
226 {
227 act->data.sendtodir.final = FALSE;
228 act->data.sendtodir.cancel = FALSE;
229 }
230
231 if (act->func == action_moveresize)
232 {
233 screen_pointer_pos(&act->data.moveresize.x,
234 &act->data.moveresize.y);
235 }
236
237 if ((act->func == action_cycle_windows ||
238 act->func == action_desktop_dir ||
239 act->func == action_send_to_desktop_dir))
240 {
241 keyboard_interactive_grab(e->xkey.state, client,
242 0, act);
243 }
244
245 if (act->func == action_showmenu)
246 {
247 act->data.showmenu.x = e->xkey.x_root;
248 act->data.showmenu.y = e->xkey.y_root;
249 }
250
251 act->data.any.c = client;
252 act->func(&act->data);
253 }
254 }
255
256 keyboard_reset_chains();
257 }
258 break;
259 }
260 p = p->next_sibling;
261 }
262 }
263
264 void keyboard_startup()
265 {
266 grab_keys(TRUE);
267 }
268
269 void keyboard_shutdown()
270 {
271 tree_destroy(keyboard_firstnode);
272 keyboard_firstnode = NULL;
273 grab_keys(FALSE);
274 }
275
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