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Dogcows Code - chaz/yoink/blob - Character.hh
a92992c6e3eca9fc4e6bb22581b8903f80bcdf58
2 /*******************************************************************************
4 Copyright (c) 2009, Charles McGarvey
7 Redistribution and use in source and binary forms, with or without
8 modification, are permitted provided that the following conditions are met:
10 * Redistributions of source code must retain the above copyright notice,
11 this list of conditions and the following disclaimer.
12 * Redistributions in binary form must reproduce the above copyright notice,
13 this list of conditions and the following disclaimer in the documentation
14 and/or other materials provided with the distribution.
16 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
17 AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18 IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
20 FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
21 DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
22 SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
23 CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
24 OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
25 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 *******************************************************************************/
29 #ifndef _CHARACTER_HH_
30 #define _CHARACTER_HH_
32 #include <boost/shared_ptr.hpp>
34 #include <Moof/Animation.hh>
35 #include <Moof/Entity.hh>
36 #include <Moof/Event.hh>
37 #include <Moof/Math.hh>
38 #include <Moof/Octree.hh>
39 #include <Moof/Physics.hh>
40 #include <Moof/Tilemap.hh>
44 * Parent class of animate objects with "personalities." This basically
45 * includes the heroine herself and the bad guys.
48 class Character
: public Mf::Entity
57 Derivative
operator*(Mf::Scalar dt
) const
59 Derivative derivative
;
60 derivative
.velocity
= dt
* velocity
;
61 derivative
.force
= dt
* force
;
65 Derivative
operator+(const Derivative
& other
) const
67 Derivative derivative
;
68 derivative
.velocity
= velocity
+ other
.velocity
;
69 derivative
.force
= force
+ other
.force
;
89 Mf::Scalar inverseMass
;
92 void getDerivative(Derivative
& derivative
, Mf::Scalar t
) const
94 //derivative.velocity = Mf::Vector2(0.0, 0.0);
95 //derivative.force = Mf::Vector2(0.0, 0.0);
96 derivative
.velocity
= velocity
;
97 derivative
.force
= force
;
102 velocity
= momentum
* inverseMass
;
105 void applyDerivative(const Derivative
& derivative
, Mf::Scalar dt
)
107 position
+= dt
* derivative
.velocity
;
108 momentum
+= dt
* derivative
.force
;
112 State
operator*(Mf::Scalar scalar
) const
115 state
.position
*= scalar
;
116 state
.momentum
*= scalar
;
121 State
operator+(State state
) const
123 State newState
= *this;
124 newState
.position
+= state
.position
;
125 newState
.momentum
+= state
.momentum
;
126 newState
.recalculate();
132 Character(const std::string
& name
);
133 virtual ~Character();
135 void update(Mf::Scalar t
, Mf::Scalar dt
);
136 void handleEvent(const Mf::Event
& event
);
137 void draw(Mf::Scalar alpha
) const;
139 Mf::Tilemap
& getTilemap();
140 Mf::Animation
& getAnimation();
145 stlplus::ntree
<Mf::OctreeNode
>::iterator treeNode
;
149 void updateContainers();
151 static const Mf::Scalar z
= 96.0;
153 Mf::Tilemap tilemap_
;
154 Mf::Animation animation_
;
157 typedef boost::shared_ptr
<Character
> CharacterPtr
;
160 inline Character::State
operator*(Mf::Scalar scalar
, const Character::State
& state
)
162 Character::State newState
= state
;
163 newState
.position
*= scalar
;
164 newState
.momentum
*= scalar
;
165 newState
.recalculate();
170 #endif // _CHARACTER_HH_
172 /** vim: set ts=4 sw=4 tw=80: *************************************************/
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