]> Dogcows Code - chaz/thecheat/blobdiff - main.m
The Cheat 1.2.3
[chaz/thecheat] / main.m
diff --git a/main.m b/main.m
index 68dd64f821bb9d8e6688ec68adf4e37e2278ce7e..7075d5dff800dfcd9b569558a32c3f2185b07d99 100644 (file)
--- a/main.m
+++ b/main.m
 // 
 
 #import <Cocoa/Cocoa.h>
+#import <Foundation/foundation.h>
+#import <SecurityFoundation/SFAuthorization.h>
+#import <Security/AuthorizationTags.h>
 #include "ChazLog.h"
 
-int main( int argc, const char *argv[] )
+void authMe(char * FullPathToMe)
+{
+       // get authorization as root
+
+       OSStatus myStatus;
+       
+       // set up Authorization Item
+       AuthorizationItem myItems[1];
+       myItems[0].name = kAuthorizationRightExecute;
+       myItems[0].valueLength = 0;
+       myItems[0].value = NULL;
+       myItems[0].flags = 0;
+       
+       // Set up Authorization Rights
+       AuthorizationRights myRights;
+       myRights.count = sizeof (myItems) / sizeof (myItems[0]);
+       myRights.items = myItems;
+       
+       // set up Authorization Flags
+       AuthorizationFlags myFlags;
+       myFlags =
+               kAuthorizationFlagDefaults |
+               kAuthorizationFlagInteractionAllowed |
+               kAuthorizationFlagExtendRights;
+       
+       // Create an Authorization Ref using Objects above. NOTE: Login bod comes up with this call.
+       AuthorizationRef myAuthorizationRef;
+       myStatus = AuthorizationCreate (&myRights, kAuthorizationEmptyEnvironment, myFlags, &myAuthorizationRef);
+       
+       if (myStatus == errAuthorizationSuccess)
+       {
+               // prepare communication path - used to signal that process is loaded
+               FILE *myCommunicationsPipe = NULL;
+               char myReadBuffer[] = " ";
+
+               // run this app in GOD mode by passing authorization ref and comm pipe (asynchoronous call to external application)
+               myStatus = AuthorizationExecuteWithPrivileges(myAuthorizationRef,FullPathToMe,kAuthorizationFlagDefaults,nil,&myCommunicationsPipe);
+
+               // external app is running asynchronously - it will send to stdout when loaded
+               if (myStatus == errAuthorizationSuccess)
+               {
+                       read (fileno (myCommunicationsPipe), myReadBuffer, sizeof (myReadBuffer));
+                       fclose(myCommunicationsPipe);
+               }
+               
+               // release authorization reference
+               myStatus = AuthorizationFree (myAuthorizationRef, kAuthorizationFlagDestroyRights);
+       }
+}
+
+bool amIWorthy(void)
+{
+       // running as root?
+       AuthorizationRef myAuthRef;
+       OSStatus stat = AuthorizationCopyPrivilegedReference(&myAuthRef,kAuthorizationFlagDefaults);
+       
+       return stat == errAuthorizationSuccess;
+}
+
+int main( int argc, char *argv[] )
 {
        NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
        
@@ -32,7 +94,18 @@ int main( int argc, const char *argv[] )
        
        [pool release];
        
-    return NSApplicationMain( argc, (const char **) argv );
+       if (amIWorthy())
+       {
+               printf("Don't forget to flush! ;-) "); // signal back to close caller           
+               fflush(stdout);
+               
+               return NSApplicationMain(argc,  (const char **) argv);
+       }
+       else
+       {
+               authMe(argv[0]);
+               return 0;
+       }
        
        ChazDebugCleanup();
 }
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