--- /dev/null
+
+// **********************************************************************
+// The Cheat - A universal game cheater for Mac OS X
+// (C) 2003-2005 Chaz McGarvey (BrokenZipper)
+//
+// This program is free software; you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation; either version 1, or (at your option)
+// any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+//
+
+#import <Cocoa/Cocoa.h>
+#import "ChazLog.h"
+
+#import "MySocket.h"
+
+#import "LocalCheater.h"
+#import "Cheater.h"
+
+#include <string.h>
+
+
+@interface ServerChild : NSObject < CheaterDelegate >
+{
+ MySocket *_socket;
+ NSString *_client;
+
+ LocalCheater *_cheater;
+
+ /* the current packet being read. */
+ TCPacketHeader _header;
+ NSData *_parameters;
+
+ id _delegate;
+}
+
+- (id)initWithSocket:(MySocket *)sock;
+- (id)initWithSocket:(MySocket *)sock delegate:(id)delegate;
+
+- (NSString *)host;
+- (NSString *)transfer;
+
+- (id)delegate;
+- (void)setDelegate:(id)delegate;
+
+@end
+
+
+@interface NSObject ( ServerChildDelegate )
+
+// informs the cheat server of connection status
+- (void)serverChildConnected:(ServerChild *)theChild;
+- (void)serverChildDisconnected:(ServerChild *)theChild;
+
+// inform the cheat server something about the child changed.
+- (void)serverChildChanged:(ServerChild *)theChild;
+
+@end
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