]> Dogcows Code - chaz/openbox/blobdiff - render/render.h
put an alpha channel in the rgba texture
[chaz/openbox] / render / render.h
index ac1deb4b0bf3ab8e32ce8e21b4a02c27ba2424dd..c13894aab9573f666b1185051cf9ecadcc2cc79e 100644 (file)
@@ -146,6 +146,7 @@ struct _RrTextureMask {
 struct _RrTextureRGBA {
     gint width;
     gint height;
+    gint alpha;
     RrPixel32 *data;
 /* cached scaled so we don't have to scale often */
     gint cwidth;
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