/* Array of GSList*s of PointerBinding*s. */
static GSList *bound_contexts[NUM_CONTEXTS];
-static void grab_for_client(Client *client, gboolean grab)
+static void grab_for_client(ObClient *client, gboolean grab)
{
int i;
GSList *it;
}
}
-static void fire_button(MouseAction a, Context context, Client *c, guint state,
+static void fire_button(MouseAction a, Context context, ObClient *c, guint state,
guint button, int x, int y)
{
GSList *it;
}
}
-static void fire_motion(MouseAction a, Context context, Client *c,
+static void fire_motion(MouseAction a, Context context, ObClient *c,
guint state, guint button, int x_root, int y_root,
guint32 corner)
{