-static int
-best_direction(const Point* grid_point,
- const Rect* client_rects, int n_client_rects,
- const Rect* bound, const Size* req_size, Point* best_top_left);
+static int best_direction(const Point* grid_point,
+ const Rect* client_rects, int n_client_rects,
+ const Rect* bound, const Size* req_size,
+ Point* best_top_left);