]> Dogcows Code - chaz/openbox/blobdiff - openbox/keytree.c
Merge branch 'master' into chaz
[chaz/openbox] / openbox / keytree.c
index b26a4da7dac41cbe6e295cd9b915374f1137cb69..93a0c7aa6a54aa9e6dc53b0346cf79171c1d3aa0 100644 (file)
@@ -19,6 +19,7 @@
 
 #include "keyboard.h"
 #include "translate.h"
+#include "actions.h"
 #include <glib.h>
 
 void tree_destroy(KeyBindingTree *tree)
@@ -35,10 +36,10 @@ void tree_destroy(KeyBindingTree *tree)
                 g_free(it->data);
             g_list_free(tree->keylist);
             for (sit = tree->actions; sit != NULL; sit = sit->next)
-                action_unref(sit->data);
+                actions_act_unref(sit->data);
             g_slist_free(tree->actions);
         }
-        g_free(tree);
+        g_slice_free(KeyBindingTree, tree);
         tree = c;
     }
 }
@@ -55,17 +56,14 @@ KeyBindingTree *tree_build(GList *keylist)
         GList *kit;
 
         p = ret;
-        ret = g_new0(KeyBindingTree, 1);
+        ret = g_slice_new0(KeyBindingTree);
 
         for (kit = it; kit != NULL; kit = g_list_previous(kit))
             ret->keylist = g_list_prepend(ret->keylist,
                                           g_strdup(kit->data)); /* deep copy */
         ret->first_child = p;
         if (p != NULL) p->parent = ret;
-        if (!translate_key(it->data, &ret->state, &ret->key)) {
-            tree_destroy(ret);
-            return NULL;
-        }
+        translate_key(it->data, &ret->state, &ret->key);
     }
     return ret;
 }
@@ -83,22 +81,25 @@ void tree_assimilate(KeyBindingTree *node)
         b = node;
         while (a) {
             last = a;
-            if (!(a->state == b->state && a->key == b->key)) {
+            /* check b->key != 0 for key bindings that didn't get translated */
+            if (!(a->state == b->state && a->key == b->key && b->key != 0)) {
                 a = a->next_sibling;
             } else {
                 tmp = b;
                 b = b->first_child;
-                g_free(tmp);
+                g_slice_free(KeyBindingTree, tmp);
                 a = a->first_child;
             }
         }
-        if (!(last->state == b->state && last->key == b->key)) {
+        /* check b->key != 0, and save key bindings that didn't get translated
+           as siblings here */
+        if (!(last->state == b->state && last->key == b->key && b->key != 0)) {
             last->next_sibling = b;
             b->parent = last->parent;
         } else {
             last->first_child = b->first_child;
             last->first_child->parent = last;
-            g_free(b);
+            g_slice_free(KeyBindingTree, b);
         }
     }
 }
@@ -112,7 +113,10 @@ KeyBindingTree *tree_find(KeyBindingTree *search, gboolean *conflict)
     a = keyboard_firstnode;
     b = search;
     while (a && b) {
-        if (!(a->state == b->state && a->key == b->key)) {
+        /* check b->key != 0 for key bindings that didn't get translated, and
+           don't make them conflict with anything else so that they can all
+           live together in peace and harmony */
+        if (!(a->state == b->state && a->key == b->key && b->key != 0)) {
             a = a->next_sibling;
         } else {
             if ((a->first_child == NULL) == (b->first_child == NULL)) {
@@ -133,17 +137,16 @@ KeyBindingTree *tree_find(KeyBindingTree *search, gboolean *conflict)
 
 gboolean tree_chroot(KeyBindingTree *tree, GList *keylist)
 {
-    if (keylist == NULL) {
-        tree->chroot = TRUE;
-        return TRUE;
-    } else {
-        guint key, state;
-        if (translate_key(keylist->data, &state, &key)) {
-            while (tree != NULL && !(tree->state == state && tree->key == key))
-                tree = tree->next_sibling;
-            if (tree != NULL)
-                return tree_chroot(tree, keylist->next);
-        }
+    guint key, state;
+    translate_key(keylist->data, &state, &key);
+    while (tree != NULL && !(tree->state == state && tree->key == key))
+        tree = tree->next_sibling;
+    if (tree != NULL) {
+        if (keylist->next == NULL) {
+            tree->chroot = TRUE;
+            return TRUE;
+        } else
+            return tree_chroot(tree->first_child, keylist->next);
     }
     return FALSE;
 }
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