]> Dogcows Code - chaz/openbox/blobdiff - openbox/event.c
make control keys work in menus/dialogs/etc with the new obt code, using XLookup...
[chaz/openbox] / openbox / event.c
index bd33b489e7aa7055f3337ff403532f5001c4d9bb..13fd31142cbb676defa5caa78a9ccb26c19b3858 100644 (file)
@@ -56,9 +56,6 @@
 #ifdef HAVE_UNISTD_H
 #  include <unistd.h> /* for usleep() */
 #endif
-#ifdef XKB
-#  include <X11/XKBlib.h>
-#endif
 
 #ifdef USE_SM
 #include <X11/ICE/ICElib.h>
@@ -266,18 +263,8 @@ static void event_hack_mods(XEvent *e)
         e->xbutton.state = obt_keyboard_only_modmasks(e->xbutton.state);
         break;
     case KeyPress:
-        e->xkey.state = obt_keyboard_only_modmasks(e->xkey.state);
         break;
     case KeyRelease:
-#ifdef XKB
-        /* keep only the keyboard modifiers.  xkb includes other things here.
-           (see XKBProto.pdf document: section 2.2.2) */
-        e->xkey.state &= 0xf;
-#endif
-        e->xkey.state = obt_keyboard_only_modmasks(e->xkey.state);
-        /* remove from the state the mask of the modifier key being
-           released, if it is a modifier key being released that is */
-        e->xkey.state &= ~obt_keyboard_keycode_to_modmask(e->xkey.keycode);
         break;
     case MotionNotify:
         e->xmotion.state = obt_keyboard_only_modmasks(e->xmotion.state);
@@ -651,6 +638,7 @@ static void event_process(const XEvent *ec, gpointer data)
            modifier map, and rebind all the key bindings as appropriate */
         ob_debug("Keyboard map changed. Reloading keyboard bindings.");
         ob_set_state(OB_STATE_RECONFIGURING);
+        XRefreshKeyboardMapping(&e->xmapping);
         obt_keyboard_reload();
         keyboard_rebind();
         ob_set_state(OB_STATE_RUNNING);
@@ -1776,28 +1764,33 @@ static gboolean event_handle_menu_input(XEvent *ev)
                 menu_frame_select(e->frame, e, FALSE);
     }
     else if (ev->type == KeyPress || ev->type == KeyRelease) {
-        guint keycode, state;
-        gunichar unikey;
+        guint mods;
         ObMenuFrame *frame;
 
-        keycode = ev->xkey.keycode;
-        state = ev->xkey.state;
-        unikey = obt_keyboard_keycode_to_unichar(keycode);
+        /* get the modifiers */
+        mods = obt_keyboard_only_modmasks(ev->xkey.state);
 
         frame = find_active_or_last_menu();
         if (frame == NULL)
             g_assert_not_reached(); /* there is no active menu */
 
         /* Allow control while going thru the menu */
-        else if (ev->type == KeyPress && (state & ~ControlMask) == 0) {
+        else if (ev->type == KeyPress && (mods & ~ControlMask) == 0) {
+            gunichar unikey;
+            KeySym sym;
+
             frame->got_press = TRUE;
+            frame->press_keycode = ev->xkey.keycode;
+            frame->press_doexec = FALSE;
+
+            sym = obt_keyboard_keypress_to_keysym(ev);
 
-            if (ob_keycode_match(keycode, OB_KEY_ESCAPE)) {
+            if (sym == XK_Escape) {
                 menu_frame_hide_all();
                 ret = TRUE;
             }
 
-            else if (ob_keycode_match(keycode, OB_KEY_LEFT)) {
+            else if (sym == XK_Left) {
                 /* Left goes to the parent menu */
                 if (frame->parent) {
                     /* remove focus from the child */
@@ -1809,7 +1802,7 @@ static gboolean event_handle_menu_input(XEvent *ev)
                 ret = TRUE;
             }
 
-            else if (ob_keycode_match(keycode, OB_KEY_RIGHT)) {
+            else if (sym == XK_Right) {
                 /* Right goes to the selected submenu */
                 if (frame->selected->entry->type == OB_MENU_ENTRY_TYPE_SUBMENU)
                 {
@@ -1820,47 +1813,37 @@ static gboolean event_handle_menu_input(XEvent *ev)
                 ret = TRUE;
             }
 
-            else if (ob_keycode_match(keycode, OB_KEY_UP)) {
+            else if (sym == XK_Up) {
                 menu_frame_select_previous(frame);
                 ret = TRUE;
             }
 
-            else if (ob_keycode_match(keycode, OB_KEY_DOWN)) {
+            else if (sym == XK_Down) {
                 menu_frame_select_next(frame);
                 ret = TRUE;
             }
 
-            else if (ob_keycode_match(keycode, OB_KEY_HOME)) {
+            else if (sym == XK_Home) {
                 menu_frame_select_first(frame);
                 ret = TRUE;
             }
 
-            else if (ob_keycode_match(keycode, OB_KEY_END)) {
+            else if (sym == XK_End) {
                 menu_frame_select_last(frame);
                 ret = TRUE;
             }
-        }
-
-        /* Use KeyRelease events for running things so that the key release
-           doesn't get sent to the focused application.
-
-           Allow ControlMask only, and don't bother if the menu is empty */
-        else if (ev->type == KeyRelease && (state & ~ControlMask) == 0 &&
-                 frame->entries && frame->got_press)
-        {
-            if (ob_keycode_match(keycode, OB_KEY_RETURN)) {
-                /* Enter runs the active item or goes into the submenu.
-                   Control-Enter runs it without closing the menu. */
-                if (frame->child)
-                    menu_frame_select_next(frame->child);
-                else if (frame->selected)
-                    menu_entry_frame_execute(frame->selected, state);
 
+            else if (sym == XK_Return) {
+                frame->press_doexec = TRUE;
                 ret = TRUE;
             }
 
             /* keyboard accelerator shortcuts. (if it was a valid key) */
-            else if (unikey != 0) {
+            else if (frame->entries &&
+                     (unikey =
+                      obt_keyboard_keypress_to_unichar(menu_frame_ic(frame),
+                                                       ev)))
+            {
                 GList *start;
                 GList *it;
                 ObMenuEntryFrame *found = NULL;
@@ -1898,23 +1881,30 @@ static gboolean event_handle_menu_input(XEvent *ev)
                 } while (it != start);
 
                 if (found) {
-                    if (found->entry->type == OB_MENU_ENTRY_TYPE_NORMAL &&
-                        num_found == 1)
-                    {
-                        menu_frame_select(frame, found, TRUE);
-                        usleep(50000); /* highlight the item for a short bit so
-                                          the user can see what happened */
-                        menu_entry_frame_execute(found, state);
-                    } else {
-                        menu_frame_select(frame, found, TRUE);
-                        if (num_found == 1)
-                            menu_frame_select_next(frame->child);
-                    }
+                    menu_frame_select(frame, found, TRUE);
 
+                    if (num_found == 1)
+                        frame->press_doexec = TRUE;
                     ret = TRUE;
                 }
             }
         }
+
+        /* Use KeyRelease events for running things so that the key release
+           doesn't get sent to the focused application.
+
+           Allow ControlMask only, and don't bother if the menu is empty */
+        else if (ev->type == KeyRelease && (mods & ~ControlMask) == 0) {
+            if (frame->press_keycode == ev->xkey.keycode &&
+                frame->got_press &&
+                frame->press_doexec)
+            {
+                if (frame->child)
+                    menu_frame_select_next(frame->child);
+                else if (frame->selected)
+                    menu_entry_frame_execute(frame->selected, ev->xkey.state);
+            }
+        }
     }
 
     return ret;
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