actions should not rely on being able to move focus during an
interactive grab.
*/
- if (keyboard_interactively_grabbed())
- keyboard_interactive_cancel();
+ event_cancel_all_key_grabs();
}
frame_hide(self->frame);
actions should not rely on being able to move focus during an
interactive grab.
*/
- if (keyboard_interactively_grabbed())
- keyboard_interactive_cancel();
+ event_cancel_all_key_grabs();
xerror_set_ignore(TRUE);
xerror_occured = FALSE;