+ if (h == G_MININT) {
+ if (o->h_sets_client_size)
+ h = c->area.height;
+ else
+ h = c->frame->area.height;
+ }
+ else if (o->h_denom)
+ h = (h * area->height) / o->h_denom;
+
+ /* get back to the client's size. */
+ if (!o->w_sets_client_size)
+ w -= c->frame->size.left + c->frame->size.right;
+ if (!o->h_sets_client_size)
+ h -= c->frame->size.top + c->frame->size.bottom;