static void actions_setup_data(ObActionsData *data,
ObUserAction uact,
- Time time,
guint state,
gint x,
gint y,
struct _ObClient *client)
{
data->uact = uact;
- data->time = time;
data->state = state;
data->x = x;
data->y = y;
void actions_run_acts(GSList *acts,
ObUserAction uact,
- Time time,
guint state,
gint x,
gint y,
ObActionsAct *act = it->data;
gboolean ok = TRUE;
- actions_setup_data(&data, uact, time, state, x, y, con, client);
+ actions_setup_data(&data, uact, state, x, y, con, client);
if (actions_act_is_interactive(act) &&
(!interactive_act || interactive_act->def != act->def))