]> Dogcows Code - chaz/carfire/history - CarFire/CarFire/CarFire/Ranged.cs
New property IEntity.IsCollidable so entities can let the collision code know whether...
[chaz/carfire] / CarFire / CarFire / CarFire / Ranged.cs
2010-04-23  KyleSeperated GameLogic from the Display
2010-04-23  KyleCleaned up a bit
2010-04-23  KyleMelee and Ranged now inheret from Player
2010-04-23  KyleSplit human class into Melee and ranged... probably...
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