]> Dogcows Code - chaz/carfire/history - CarFire/CarFire/CarFire/MapReader.cs
New property IEntity.IsCollidable so entities can let the collision code know whether...
[chaz/carfire] / CarFire / CarFire / CarFire / MapReader.cs
2010-04-23  CharlesPlayer inventory.
2010-04-16  CharlesNew map methods Map.SetCell and Map.ClearCell to modify...
2010-04-16  CharlesNew map method Map.GetStartingPositionForPlayer to...
2010-04-15  Charlesnevermind, constants should be case-sensitive; renamed...
2010-04-15  CharlesEntity loading implemented.
2010-04-13  CharlesMap drawing implemented.
2010-04-12  Charlescreated a new project MapProcessorLib to for importing...
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