]> Dogcows Code - chaz/carfire/blobdiff - Project06/lobbyTest/lobbyTest/LobbyGUI.cs
home login added
[chaz/carfire] / Project06 / lobbyTest / lobbyTest / LobbyGUI.cs
index 046fa7859130f21f4ccadc48dabbe1c58d1796ef..a5f3c5cc6045643c17e72b56d8bc8a6cf79ee2b3 100644 (file)
@@ -118,6 +118,8 @@ namespace lobbyTest
                     }\r
                     break;\r
                 case lobbyState.CreateGame:\r
+                    if (currentKeyboardState.IsKeyDown(Keys.X) && previousKeyboardState.IsKeyUp(Keys.X))\r
+                        currentState = lobbyState.Welcome;\r
 \r
                     break;\r
                 case lobbyState.FindGame:\r
@@ -126,6 +128,8 @@ namespace lobbyTest
 \r
                     break;\r
                 case lobbyState.Connected:\r
+                    if (currentKeyboardState.IsKeyDown(Keys.X) && previousKeyboardState.IsKeyUp(Keys.X))\r
+                        currentState = lobbyState.Welcome;\r
 \r
                     break;\r
 \r
@@ -146,6 +150,7 @@ namespace lobbyTest
             switch (currentState)\r
             {\r
                 case lobbyState.Welcome:\r
+                    spriteBatch.DrawString(menuFont, "press [ Home ] to login", new Vector2(350, 20), Color.LightGray, 0f, zero, .6f, SpriteEffects.None, 0.5f);\r
                     if (selected == createGameText)\r
                         spriteBatch.DrawString(menuFont, createGameText, createGamePos, Color.Red, 0, zero, 1f, SpriteEffects.None, 0.5f);\r
                     else\r
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