\r
lobbyGUI lbGui;\r
\r
+ NetworkSession networkSession;\r
+ AvailableNetworkSessionCollection availableSessions;\r
+ int selectedSessionIndex;\r
+\r
public Game1()\r
{\r
graphics = new GraphicsDeviceManager(this);\r
Content.RootDirectory = "Content";\r
+ Components.Add(new GamerServicesComponent(this));\r
}\r
\r
/// <summary>\r