]> Dogcows Code - chaz/carfire/blobdiff - CarFire/CarFire/CarFire/XnaGame.cs
Entity loading implemented.
[chaz/carfire] / CarFire / CarFire / CarFire / XnaGame.cs
index 6f8a421358d73dae6d66e61f1d102d2a4f59124e..da92bf0d7c011d7f118eac4996fbabf4fc493aa7 100644 (file)
@@ -79,7 +79,8 @@ namespace CarFire
 #if MAP_TESTING\r
             map = Content.Load<Map>("Maps/sandbox");\r
             Map.DefaultTile = Content.Load<Texture2D>("default");\r
-            map.CenterCell = new Vector2(7, 7);\r
+            map.CenterCell = new Vector2(2, 4);\r
+            List<object> entities = map.GetAllEntities();\r
 #endif\r
         }\r
 \r
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