]> Dogcows Code - chaz/carfire/blobdiff - CarFire/CarFire/CarFire/XnaGame.cs
if you get exceptions you don't know how to deal with, try this new stable map which...
[chaz/carfire] / CarFire / CarFire / CarFire / XnaGame.cs
index 6f8a421358d73dae6d66e61f1d102d2a4f59124e..56f7479fddb7d6dacbed1eb45fe48a78e07ea3a1 100644 (file)
@@ -77,9 +77,10 @@ namespace CarFire
             deterministicGame.LoadContent(Content);\r
 \r
 #if MAP_TESTING\r
-            map = Content.Load<Map>("Maps/sandbox");\r
+            map = Content.Load<Map>("Maps/stable");\r
             Map.DefaultTile = Content.Load<Texture2D>("default");\r
-            map.CenterCell = new Vector2(7, 7);\r
+            map.CenterCell = new Vector2(2, 4);\r
+            List<object> entities = map.GetAllEntities();\r
 #endif\r
         }\r
 \r
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