]> Dogcows Code - chaz/carfire/blobdiff - CarFire/CarFire/CarFire/MovementManager.cs
Modified Projectiles to work with MovementManager.
[chaz/carfire] / CarFire / CarFire / CarFire / MovementManager.cs
index 10f6ba22f85d8e1326522aad7638d8ac2a9538d9..3b8dae13a2d0983b3f3b0dfbc4f8f3be39f4da8e 100644 (file)
@@ -18,7 +18,8 @@ namespace CarFire
         UpperRight,\r
         Right,\r
         LowerRight,\r
-        LowerLeft\r
+        LowerLeft,\r
+        None\r
     }\r
 \r
 \r
@@ -206,7 +207,7 @@ namespace CarFire
 \r
         void RecalculatePosition(float alpha)\r
         {\r
-            Console.WriteLine("last: " + mLastCoordinates + ", now: " + mCoordinates + ", alpha: " + alpha);\r
+            //Console.WriteLine("last: " + mLastCoordinates + ", now: " + mCoordinates + ", alpha: " + alpha);\r
             mPosition.X = (float)mLastCoordinates.X + alpha * ((float)mCoordinates.X - (float)mLastCoordinates.X);\r
             mPosition.Y = (float)mLastCoordinates.Y + alpha * ((float)mCoordinates.Y - (float)mLastCoordinates.Y);\r
         }\r
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