]> Dogcows Code - chaz/carfire/blobdiff - CarFire/CarFire/CarFire/IPlayer.cs
Split human class into Melee and ranged... probably should do some sort
[chaz/carfire] / CarFire / CarFire / CarFire / IPlayer.cs
index f90fc151afc8d2f5557c21a15938a3e4089ec13a..a22a9decd2b1d66237572eab6908b2bb0b2ab54c 100644 (file)
@@ -17,11 +17,13 @@ namespace CarFire
 \r
     public interface IPlayer : ICharacter\r
     {\r
-        void MovePlayer(TimeSpan timeSpan, List<Keys> keysPressed);\r
+        void UpdateInput(TimeSpan timeSpan, List<Keys> keysPressed);\r
         int Score { get; }\r
         void powerUp(int amount);\r
         void Spawn(Vector2 spawn);\r
         bool alive { get; }\r
+        void Attack();\r
+        void UpdatePosition(TimeSpan timeSpan, List<Keys> keysPressed);\r
     }\r
 \r
     public interface IMonster : ICharacter\r
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