]> Dogcows Code - chaz/carfire/blobdiff - CarFire/CarFire/CarFire/Display.cs
git-svn-id: https://bd85.net/svn/cs3505_group@168 92bb83a3-7c8f-8a45-bc97-515c4e399668
[chaz/carfire] / CarFire / CarFire / CarFire / Display.cs
index c6ae062c2ad93fa57cbedcb031d0647c7e2952d0..ed848fa31d07596d970b868cf8c55336765e1102 100644 (file)
@@ -24,6 +24,7 @@ namespace CarFire
         Texture2D projectile1;\r
         Game mGame;\r
         GameLogic mGameLogic;\r
+        HUD theHUD;\r
 #if SINGLE_TEST\r
         List<Keys> mLastPressedKeys = new List<Keys>();\r
 #endif\r
@@ -31,6 +32,7 @@ namespace CarFire
         {\r
             mGame = game;\r
             mGameLogic = new GameLogic(game);\r
+            theHUD = new HUD(game);\r
             /*\r
             mMap = aMap;\r
             mCharacters = characters;\r
@@ -45,6 +47,7 @@ namespace CarFire
         {\r
             everything = contentManager.Load<Texture2D>("cs");\r
             projectile1 = contentManager.Load<Texture2D>("projectile");\r
+            theHUD.LoadContent(contentManager);\r
         }\r
 \r
         /// <summary>\r
@@ -93,6 +96,8 @@ namespace CarFire
                     \r
                 }\r
             }\r
+            theHUD.Draw(spriteBatch);\r
+\r
             \r
         }\r
         \r
This page took 0.020576 seconds and 4 git commands to generate.