dimensions = [80,21]\r
tileset = Warehouse\r
numplayers = <1,4>\r
+ next = maze\r
\r
[M]\r
type = SaberMonster\r
\r
[k]\r
type = Key\r
- condition = True()\r
- event = PickUp()\r
+ script = PickUp()\r
+ options = Once\r
\r
-[T]\r
+[L]\r
type = Trigger\r
- condition = Print("Trigger tested.") False()\r
- event = Print("Trigger fired!")\r
+ script = Print("Checking for key...") Has(k) Drop(k) Print("KEY DROPPED") Wait(15) Set([9,3] %) Set([10,3] %) Set([11,3] %) Set([9,4] %) Set([11,4] %) Set([9,5] %) Set([10,5] %) Set([11,5] %) Print("Haha you're trapped.") Wait(200) Set([9,3] >) Set([10,3] >) Set([11,3] >) Set([9,4] >) Set([11,4] >) Set([9,5] >) Set([10,5] >) Set([11,5] >) Print("Just kidding.") Wait(500) Next()\r
+ options = Once\r
\r
[maptable]\r
+------------------------------------------------------------------------------+\r
| |\r
| 1 2 |\r
-| T |\r
-| 3 4 +---- |\r
-| | M |\r
-| k | |\r
+| ... |\r
+| 3 4 .L. +---- |\r
+| ... | M |\r
+| k | |\r
| |------------------------------------------ |\r
| | | |\r
| | | |\r