]> Dogcows Code - chaz/carfire/blobdiff - CarFire/CarFire/CarFire/Content/Content.contentproj
Adding AI to monsters. AI still has some bugs to be worked out. Put it should compile...
[chaz/carfire] / CarFire / CarFire / CarFire / Content / Content.contentproj
index 941615299d21882d4b8a74df3841ae8561ff7aff..ef3c88efe64800f5899462b6d71a6f15ce093d1c 100644 (file)
     </Compile>\r
   </ItemGroup>\r
   <ItemGroup>\r
-    <Compile Include="Maps\stable.cfmap">\r
-      <Name>stable</Name>\r
+    <Compile Include="Maps\level1.cfmap">\r
+      <Name>level1</Name>\r
       <Importer>MapImporter</Importer>\r
       <Processor>PassThroughProcessor</Processor>\r
     </Compile>\r
       <Processor>PassThroughProcessor</Processor>\r
     </Compile>\r
   </ItemGroup>\r
-  <ItemGroup>\r
-    <Compile Include="Maps\colosseum.cfmap">\r
-      <Name>colosseum</Name>\r
-      <Importer>MapImporter</Importer>\r
-      <Processor>PassThroughProcessor</Processor>\r
-    </Compile>\r
-  </ItemGroup>\r
   <ItemGroup>\r
     <Compile Include="graphics\blueDemonAttackDieStand.png">\r
       <Name>blueDemonAttackDieStand</Name>\r
       <Processor>TextureProcessor</Processor>\r
     </Compile>\r
   </ItemGroup>\r
+  <ItemGroup>\r
+    <Compile Include="Maps\colosseum.cfmap">\r
+      <Name>colosseum</Name>\r
+      <Importer>MapImporter</Importer>\r
+      <Processor>PassThroughProcessor</Processor>\r
+    </Compile>\r
+    <Compile Include="Maps\colosseumClosed.cfmap">\r
+      <Name>colosseumClosed</Name>\r
+      <Importer>MapImporter</Importer>\r
+      <Processor>PassThroughProcessor</Processor>\r
+    </Compile>\r
+  </ItemGroup>\r
   <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\v3.0\Microsoft.Xna.GameStudio.ContentPipeline.targets" />\r
   <!-- To modify your build process, add your task inside one of the targets below and uncomment it. \r
        Other similar extension points exist, see Microsoft.Common.targets.\r
This page took 0.018245 seconds and 4 git commands to generate.