]> Dogcows Code - chaz/carfire/blobdiff - CarFire/CarFire/CarFire/Content/Content.contentproj
Just some graphics for now, still working on the animation class.
[chaz/carfire] / CarFire / CarFire / CarFire / Content / Content.contentproj
index 4ba8949a588310419848a75bc9273053cccc0053..941615299d21882d4b8a74df3841ae8561ff7aff 100644 (file)
       <Processor>PassThroughProcessor</Processor>\r
     </Compile>\r
   </ItemGroup>\r
+  <ItemGroup>\r
+    <Compile Include="graphics\blueDemonAttackDieStand.png">\r
+      <Name>blueDemonAttackDieStand</Name>\r
+      <Importer>TextureImporter</Importer>\r
+      <Processor>TextureProcessor</Processor>\r
+    </Compile>\r
+    <Compile Include="graphics\blueDemonWalk.png">\r
+      <Name>blueDemonWalk</Name>\r
+      <Importer>TextureImporter</Importer>\r
+      <Processor>TextureProcessor</Processor>\r
+    </Compile>\r
+    <Compile Include="graphics\darkBlueDemonAttackDieStand.png">\r
+      <Name>darkBlueDemonAttackDieStand</Name>\r
+      <Importer>TextureImporter</Importer>\r
+      <Processor>TextureProcessor</Processor>\r
+    </Compile>\r
+    <Compile Include="graphics\darkGreenDemonAttackDieStand.png">\r
+      <Name>darkGreenDemonAttackDieStand</Name>\r
+      <Importer>TextureImporter</Importer>\r
+      <Processor>TextureProcessor</Processor>\r
+    </Compile>\r
+    <Compile Include="graphics\darkGreenDemonWalk.png">\r
+      <Name>darkGreenDemonWalk</Name>\r
+      <Importer>TextureImporter</Importer>\r
+      <Processor>TextureProcessor</Processor>\r
+    </Compile>\r
+    <Compile Include="graphics\greenDemonAttackDieStand.png">\r
+      <Name>greenDemonAttackDieStand</Name>\r
+      <Importer>TextureImporter</Importer>\r
+      <Processor>TextureProcessor</Processor>\r
+    </Compile>\r
+    <Compile Include="graphics\greenDemonWalk.png">\r
+      <Name>greenDemonWalk</Name>\r
+      <Importer>TextureImporter</Importer>\r
+      <Processor>TextureProcessor</Processor>\r
+    </Compile>\r
+    <Compile Include="graphics\meleeAttack.png">\r
+      <Name>meleeAttack</Name>\r
+      <Importer>TextureImporter</Importer>\r
+      <Processor>TextureProcessor</Processor>\r
+    </Compile>\r
+    <Compile Include="graphics\meleeDying.png">\r
+      <Name>meleeDying</Name>\r
+      <Importer>TextureImporter</Importer>\r
+      <Processor>TextureProcessor</Processor>\r
+    </Compile>\r
+    <Compile Include="graphics\meleeExplosion.png">\r
+      <Name>meleeExplosion</Name>\r
+      <Importer>TextureImporter</Importer>\r
+      <Processor>TextureProcessor</Processor>\r
+    </Compile>\r
+    <Compile Include="graphics\meleeStanding.png">\r
+      <Name>meleeStanding</Name>\r
+      <Importer>TextureImporter</Importer>\r
+      <Processor>TextureProcessor</Processor>\r
+    </Compile>\r
+    <Compile Include="graphics\meleeWalking.png">\r
+      <Name>meleeWalking</Name>\r
+      <Importer>TextureImporter</Importer>\r
+      <Processor>TextureProcessor</Processor>\r
+    </Compile>\r
+    <Compile Include="graphics\monsterAttack.png">\r
+      <Name>monsterAttack</Name>\r
+      <Importer>TextureImporter</Importer>\r
+      <Processor>TextureProcessor</Processor>\r
+    </Compile>\r
+    <Compile Include="graphics\monsterMove.png">\r
+      <Name>monsterMove</Name>\r
+      <Importer>TextureImporter</Importer>\r
+      <Processor>TextureProcessor</Processor>\r
+    </Compile>\r
+    <Compile Include="graphics\monsterStandAndDying.png">\r
+      <Name>monsterStandAndDying</Name>\r
+      <Importer>TextureImporter</Importer>\r
+      <Processor>TextureProcessor</Processor>\r
+    </Compile>\r
+    <Compile Include="graphics\pinkDemonAttackDieStand.png">\r
+      <Name>pinkDemonAttackDieStand</Name>\r
+      <Importer>TextureImporter</Importer>\r
+      <Processor>TextureProcessor</Processor>\r
+    </Compile>\r
+    <Compile Include="graphics\pinkDemonWalk.png">\r
+      <Name>pinkDemonWalk</Name>\r
+      <Importer>TextureImporter</Importer>\r
+      <Processor>TextureProcessor</Processor>\r
+    </Compile>\r
+    <Compile Include="graphics\Portrait 02.BMP">\r
+      <Name>Portrait 02</Name>\r
+      <Importer>TextureImporter</Importer>\r
+      <Processor>TextureProcessor</Processor>\r
+    </Compile>\r
+    <Compile Include="graphics\Portrait 07.BMP">\r
+      <Name>Portrait 07</Name>\r
+      <Importer>TextureImporter</Importer>\r
+      <Processor>TextureProcessor</Processor>\r
+    </Compile>\r
+    <Compile Include="graphics\rangeAttack.png">\r
+      <Name>rangeAttack</Name>\r
+      <Importer>TextureImporter</Importer>\r
+      <Processor>TextureProcessor</Processor>\r
+    </Compile>\r
+    <Compile Include="graphics\rangeAttack2.png">\r
+      <Name>rangeAttack2</Name>\r
+      <Importer>TextureImporter</Importer>\r
+      <Processor>TextureProcessor</Processor>\r
+    </Compile>\r
+    <Compile Include="graphics\rangeDying.png">\r
+      <Name>rangeDying</Name>\r
+      <Importer>TextureImporter</Importer>\r
+      <Processor>TextureProcessor</Processor>\r
+    </Compile>\r
+    <Compile Include="graphics\rangeExplosion.png">\r
+      <Name>rangeExplosion</Name>\r
+      <Importer>TextureImporter</Importer>\r
+      <Processor>TextureProcessor</Processor>\r
+    </Compile>\r
+    <Compile Include="graphics\rangeStanding.png">\r
+      <Name>rangeStanding</Name>\r
+      <Importer>TextureImporter</Importer>\r
+      <Processor>TextureProcessor</Processor>\r
+    </Compile>\r
+    <Compile Include="graphics\rangeWalking.png">\r
+      <Name>rangeWalking</Name>\r
+      <Importer>TextureImporter</Importer>\r
+      <Processor>TextureProcessor</Processor>\r
+    </Compile>\r
+    <Compile Include="graphics\veryDarkBlueDemonWalk.png">\r
+      <Name>veryDarkBlueDemonWalk</Name>\r
+      <Importer>TextureImporter</Importer>\r
+      <Processor>TextureProcessor</Processor>\r
+    </Compile>\r
+    <Compile Include="graphics\wallAndFloorTiles.png">\r
+      <Name>wallAndFloorTiles</Name>\r
+      <Importer>TextureImporter</Importer>\r
+      <Processor>TextureProcessor</Processor>\r
+    </Compile>\r
+    <Compile Include="graphics\wallAndFloorTilesNoEdgeScale.png">\r
+      <Name>wallAndFloorTilesNoEdgeScale</Name>\r
+      <Importer>TextureImporter</Importer>\r
+      <Processor>TextureProcessor</Processor>\r
+    </Compile>\r
+    <Compile Include="graphics\yellowDemonAttackDieStand.png">\r
+      <Name>yellowDemonAttackDieStand</Name>\r
+      <Importer>TextureImporter</Importer>\r
+      <Processor>TextureProcessor</Processor>\r
+    </Compile>\r
+    <Compile Include="graphics\yellowDemonWalk.png">\r
+      <Name>yellowDemonWalk</Name>\r
+      <Importer>TextureImporter</Importer>\r
+      <Processor>TextureProcessor</Processor>\r
+    </Compile>\r
+  </ItemGroup>\r
   <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\v3.0\Microsoft.Xna.GameStudio.ContentPipeline.targets" />\r
   <!-- To modify your build process, add your task inside one of the targets below and uncomment it. \r
        Other similar extension points exist, see Microsoft.Common.targets.\r
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