]> Dogcows Code - chaz/carfire/blobdiff - CarFire/CarFire/CarFire/CarFire.csproj
Split human class into Melee and ranged... probably should do some sort
[chaz/carfire] / CarFire / CarFire / CarFire / CarFire.csproj
index 2edc12d8b23734b901b1a2fa1eeaaa842f0c96a5..d7f666f2a8b21e206647447f0f23dda6fb881cc2 100644 (file)
     </Reference>\r
   </ItemGroup>\r
   <ItemGroup>\r
+    <Compile Include="IEntity.cs" />\r
+    <Compile Include="Melee.cs" />\r
+    <Compile Include="SaberMonster.cs" />\r
+    <Compile Include="MovementManager.cs" />\r
     <Compile Include="PathFinder.cs" />\r
     <Compile Include="ChatInfo.cs" />\r
     <Compile Include="Display.cs" />\r
     <Compile Include="Game.cs" />\r
-    <Compile Include="Human.cs" />\r
+    <Compile Include="Ranged.cs" />\r
     <Compile Include="IDeterministicGame.cs" />\r
     <Compile Include="IPlayer.cs" />\r
     <Compile Include="IScreenManager.cs" />\r
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